Base Class: Warlock
The Spaghetti Monster was born a few millenniums ago, when a chef cooked up a bowl of spaghetti and added some magic. He is a benevolent being that believes everyone deserves a belly of spaghetti, but nothing else. Because the Spaghetti Monster has limited power, he started to make sous chefs out of the people whose lives he changed. With these sous chefs, he gave them a limited amount of power and sent them to the lands to feed everyone a bite of spaghetti and meatballs.
Culinary Skills
To serve your patron, you've learned and mastered the art of cuisine and cooking.
You gain Expertise in Cook's Utensils.
Specialty Spaghetti
You have learned the secret recipe to the Spaghetti Monster's Spaghetti, which fulfills every need and is DELISH. The spaghetti monster will even join in on making it!
If you hold up a piece of wheat, a tomato, and a ball of meat, you can ask the Spaghetti Monster to make some specialty spaghetti. This takes an hour, but doesn't require any tools to make. Alternatively, if you have cook's utensils, you can make the spaghetti instantly. The Spaghetti restores half of the eater's HP and completely negates the effects of starvation and exhaustion. It also weighs half a pound, and can feed a person for an entire day. The Specialty Spaghetti is worth 5 silver pieces.
Ultra-Spicy Meatballs
Starting at 6th level, you can create spicy meatballs by holding up a ball of meat and a pepper while asking for help from the Spaghetti Monster. This, like the specialty spaghetti, takes an hour to make. A spicy meatball weighs a quarter pound, and deals 1d4 fire damage when thrown at an enemy. Alternatively, if you eat it, you gain 15 + Constitution Modifier in HP. The Meatballs are worth 50 copper pieces each.
Turncoat-creating Spaghetti
Starting at 10th level, if you have a bowl of Specialty Spaghetti, you can toss it at a target to make them roll a DC 15 Saving Throw. If they succeed the roll, they get the bonuses of the spaghetti without being charmed. If they fail, they become charmed. They are charmed for 5 turns.
Kill Heretics
Starting at 14th level, you can call upon the Spaghetti Monster to completely send anybody that has eaten something that isn't spaghetti in the past hour away forever.
If you know somebody hasn't eaten spaghetti or meatballs in the past hour but has eaten something else, you can immediately kill them if they have under 100 HP.
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