Bard
Base Class: Bard

There was once a man who wanted to be a Spellblade, but lacked the moral code to become one. Because of this he resented the knights and tried to wipe out the Order. He failed, but the power he used to grant himself power is still out there. You are not worthy to be a Spellblade Knight. You went this down this path for one reason and one reason only: POWER.

 

How you use this power though, is entirely up to you.

False Blades

At the 3rd Level you can use your bonus action and sacrifice one Spell Slot to create any weapon of any range. It can only do damage of 1d4+Charisma Modifier, and this weapon shatters if you fail to beat your target's AC.

 

At the 6th Level the False Blades' base damage becomes 1d6, then at the 14th Level become 1d8.

Anti-Magic Shield

At the 6th Level, you can use your reaction and sacrifice 3 Spell Slots to create a Shield of pure Anti Magic.

If the Spell is an attack, the Shield raises your AC and anyone up to 15 ft behind you by 3.

If the Spell is a save add 3d4 to the roll.

Black Blood Arsenal

At the 14th Level, you unlock the secret of the Anti-Magic Knight: Eldritch Blood. You have access to a pocket dimension that you can put ANY weapon into. You can summon them with a free action at any time. All weapons that are summoned from this dimension are covered in blood and roll an additional 4d4 Force Damage under the title of Black Blood. These weapons can also negate any curse, magically inflicted status effect, or long term spell.

Extra Attack

At the 14th Level you can attack twice instead of once.

Previous Versions

Name Date Modified Views Adds Version Actions
2/11/2022 10:24:23 PM
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1
1
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3/4/2022 8:58:28 PM
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1
1.5
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12/14/2022 1:06:11 AM
100
10
2
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