Wizard
Base Class: Wizard

Wizards often are obsesed with reach as much power as they can. But there's magic out of their reach. Bending the rules of the arcane magic, scholar of the divine study the divine magic, warping the nature of their magic to reach divine power.

Study of the Divine

2nd-level Scholar of the Divine feature

You gain proficency with religion if you don't already have it.

Divine Learnings

2nd-level Scholar of the Divine feature

You learn the sacred flame cantrip witch doesn't count against the number of cantrips you know. It also is a wizard's cantrip for you. In adition, you learn a 1st level spell from the cleric spell list. You learn a new spell from the cleric spell list when you reach 6th, 10th and 14th level and spells you learn must be from a level you can cast. The spells you choose are wizard's spells for you. You can't learn new spells from the cleric class by copying an spell from scrolls or other spellbooks.

 

Divine Learnings still work in progress to work properly with DND Beyond character manager.

Arcane Savior

6th-level Scholar of the Divine feature

You learn the revivify spell if you don't already know it. When you cast the revivify spell, the target returns to life with a number of hit points equals your wizard's level.

Divine Protection

10th-level Scholar of the Divine feature

When a creature you can see within 60 ft. of you takes damage, you can use your reaction to call upon that creature a mix of divine and arcane power to protect it from harm. Roll a number of d8s equal to your proficency bonus and add the rolls toghether. You grant the target creature temporary hit points equal to that total. This temporary hit points reduce the incoming damage and last until the start of the target's next turn. You can use this feature a number of times equal to your proficency bonus and you regain all expended uses at the end of a long rest.

Destroy Unholy

14th-level Scholar of the Divine feature

You can invoke divine magic to destroy those who despite it the most. Whenever you target one or more undeads or fiends with an spell, you can use your reaction to choose one of the targets and force a wisdom saving throw againts your spells DC. On a failed save, the creature is destroyed. This feature can target any fiend or undead with a CR up to half your wizard level. Once you have use this feature, you can't use it again until the end of a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2022 4:32:14 PM
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12/12/2022 7:47:56 PM
66
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12/14/2022 4:39:13 PM
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