Barbarian
Base Class: Barbarian

You have been chosen by a spirit similar to a warlock's patron to protect the realms from forces of evil, granting you the ability to cast spells using your physical capabilities. In battle, you move out of the way of your enemies gracefully while getting powerful hits in, turning your Rage into an art form.

Transformation

Starting when you choose this path at 3rd level, you transform when you rage. If you do so, you change the style, color and apparent quality of your clothing, as if you're wearing a cloak of many fashions. You also get a temporary +2 to your strength and dexterity modifiers during the rage.

Spellcasting

Beginning at 6th level, you gain the ability to cast spells as special attacks. You now have 2 spell slots for each spell level up to level 3. Choose 2 cantrips and 1 spell for each level up to 3rd. Strength is your spellcasting ability.

Spell School

When you choose your spells, choose one of the wizard schools. You have advantage when your chosen speels is from that wizard school.

Power of Bonds

Beginning at 10th level, when a friendly creature gets hit with an attack or fails a saving throw, the rage at your enemy's actions manifests. You gain a +2 to your attack bonus for the duration of your rage. 

You can also shout at your enemy, criticising their actions, manifesting as a max-level vicious mockery.

Ultimatum

Starting at 14th level, you can cast your 3rd level spells as 5th level spells. If there are multiple Meleemagi in your party, you and your teammates can simultaneously cast a spell, with its damage being the average roll times the number of meleemagi in your party. This feature cannot be used until you or your party finish a long rest.

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