Warlock
Base Class: Warlock

You have made a pact with a being woven of shadows. This being has no true goal, and it desires to find purpose and meaning in the long term. These beings have a wide variety of morals, thought processes and origins, ranging from utterly incomprehensible beings of unknowing terror, who came to be in the shadows of night. To the relatively humanoid shadows, who were created when the humanoids conscious was assimilated into their shadows. These beings rarely have names, and find material possession worthless. The pact they formed with you transfers them into your shadow to lend you their powers. They are a rare type of patron where the warlock themselves usually have a great deal of influence over their morals and thoughts, leading to a closer bond between patron and pactmaker.

Due to your patron's magic your shadow is animated in their shape, you may choose one of the following shapes

D6 Shadow type

1

Your shadow is a constant writhing liquid mass.

2

Your shadow moves by itself as a normal humanoid.

3

Your shadow is shown as a solid black line as thick as you are wide.

4

Your shadow is always shown facing towards the light rather than away from it.

5

Your shadow is constantly flickering and occassionally isn't there.

6

Your shadow is more animated than an average humanoid and moves in a peculiar way that should be physically impossible.

 

 

Expanded Spell List

The Shadowborn lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

disguise self, entangle

2nd

darkvision, pass without trace

3rd

animate dead, phantom steed

4th

black tentacles, phantasmal killer

5th

creation, seeming

Animated Shadow

At 1st level your shadow starts being animated, after you end your turn your shadow can use a bonus action to either cast a spell from your spell list, or take the help action on a creature within 5 ft. of you. It can do this a number of times equal to twice your proficiency bonus, once you've expended all uses you can't use this feature again until you finish a short or long rest.

Dark Eyes

At 1st level your patron grants you the ability to see in darkness. You gain darkvision up to a range of 60 ft. If you already have darkvision it's range is doubled

Shadow Bind

Starting at 6th level, you can make your shadow bind itself to another creature's shadow within 30 ft. The creature must make a strength saving throw or be restrained for 1 minute. This ends if you move more than 30 ft. away from the target. In dim light the range increases to 60 ft. and the range is unlimited in Darkness.

You can use this feature a number of times equal to your proficiency bonus, you regain all expended uses when you finish a short or long rest.

Shadow Melding

Starting at 10th level, if you are in complete darkness you become completely invisible, you make no sound unless you speak, and your movement speed is doubled.

Fully Animated Shadow

Starting at 14th level, you can use a bonus action to make your shadow a full creature for 1 minute. The shadow has the same statistics as you, except it's an undead with resistance to all damage except Force damage, and a vulnerability to Radiant and Fire damage, and half your maximum hp. The shadow occupies the space 5 feet in any direction around you, it has disadvatage on all saving throws if within the radius of a source of magic light of 5th level or higher. The shadow takes it's turn immediately after you. It can use an action and a bonus action on it's turn to do one of the following:

  • Cast a spell from your spell list
  • Make a melee or ranged weapon attack
  • Take the Help or Dodge action

If a creature moves out of reach for your shadow it can use a reaction to make them make a Constitution saving throw against your spell save. On a failure the target's movement speed is reduced to 0 ft. until the end of their next turn.  It can use this a number of times equal to your proficiency bonus, and regains all uses once you finish a short or long rest.

In Dim Light the shadow occupies a 5x10 ft. line away from you. While in Darkness the shadow can move up to 60 ft. away from you. 

Once you use this feature you can't use it again until you finish a short or long rest. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/22/2022 9:02:50 PM
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