Base Class: Rogue
A Hellion is a decedent of a denizen of the Nine Hells. The devil's blood in their veins gives them access to a limited number of spells as well as the ability to craft blades of shadow. The reflexes of a Hellion are also augmented by their heritage and they can briefly move between the the Hell and Material Planes.Some freely embrace their bloodlines while others use their abilities to hunt down and destroy evil denizens on both planes. Whatever the case, Hellions are a force to be reckoned with both on and off the battlefield, often becoming as hard to pin down as they are to escape from.
Devil's Dance
When you choose this archetype at 3rd level, you learn how to briefly pass through the plane of Hell and reappear on the material plane. During combat, If any opponent strikes you with a melee attack during combat, use your reaction to teleport behind the opponent, within melee range, after receiving damage. After the teleport you are automatically placed in stealth and are hidden. This feature is usable up to five times and recharges after a short rest.
Hellish Lineage
Starting at 3rd level, your devil blood increases the speed and brutality of your attacks. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier.
You also gain an additional way to use your Sneak Attack; you don’t need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you don’t have disadvantage on the attack roll. All the other rules for Sneak Attack still apply to you. Additionally, if you land a critical melee attack, immediately make another melee weapon attack action.
To Hell and Back
At 9th level, your connection to your devil's heritage grows allowing you to travel freely between the Nine Hells and the material plane. This feature grants you access to the dimension door spell and allows you to cast it at will in and out of combat.
Damnation
Starting at 13th level, your reflexes climb to supernatural levels. When an enemy misses you with a melee or ranged attack, you can use a reaction to return damage to the attacker. Make an attack roll, on a successful hit you can return half of the intended damage back to the attacker. Deflected ranged attacks can be targeted at any creature you can see provided your attack roll beats their AC
Sympathy for the Devil
Beginning at 17th level, the Nine Hells assigns you a guardian devil. Upon your death, this devil transports you to Hell where your body and soul are resurrected. The devil then returns you to the Material Plane near the location of your demise.
Once per short rest, if you reduced to 0 hit points and incapacitated, you are immediately teleported to an area of your choosing that you can see. You are the restored to 1 hit point and immediately rise to your feet.
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