Base Class: Bard
Use words and practices to motivate, support and aid your fellow adventurers through their mental struggles using the power of friendship, music and a 5 minute reading of a self help book you found in the local book store.
Bonus proficiencies
Gain proficiency in Insight, Medicine and one musical instrument of your choice.
A friend in need
During a short or long rest, you can talk to a willing creature (or roll a persuasion check contested with an unwilling creatures deception check, if successful the unwilling creature must become willing) about their problem. When this is done, the creature you speak to gains expertise in their saving throws until the next short or long rest.
Songs of praise
As an extension of Bardic inspiration, at level 6 all people that hear your music and songs gain advantage on their ability checks for as long as you keep singing. When you start your music and/or song it is a main action, but becomes a bonus action after the initial round. This performance can last up to three minutes.
Group therapy
Help me, help you, help me. When someone use's your bardic inspiration die you give them, gain temporary hit points equal to the amount they roll and gain advantage on your next attack, ability check or saving throw. When your ally succeeds an attack roll, ability check or saving throw when using the bardic inspiration die that you give them, you regain that bardic inspiration die.
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