Base Class: Monk
You aren't as technical or focused as others when it comes to your lifestyle, often seeming carefree or reckless due to your natural clumsiness.
However, this clumsiness is countered by your seemingly endless luck, making your clumsiness look like an intentionally good thing just happened.
Stumbling Dodge
Whenever you're forced to make a DEX or CON saving throw due to an effect that has a range/radius, and you're within 5ft of the edge of that radius, you can use your reaction to roll a D20 to attempt to escape. No modifiers are applied to this roll.
If you roll a 12 or lower, you trip over your own feet and successfully stumble out of danger. On a roll of 13 or higher, you remain in the dangerous area and must make the saving throw as you normally would.
You can use this feature a number of times up to your proficiency bonus, and regain all expended uses at the end of a long rest.
Thoughtless Motions
When you make an Unarmed Strike against a target within 5ft of yourself, you can make an extra Unarmed Strike against one other creature within 5ft of you.
You can only use this feature once per turn.
Distracted Mind
When you make a CHA, WIS, or INT saving throw against an effect inside of your head (Charm Person, Vicious Mockery, etc), you have advantage on the saving throw.
Once you use this feature, you can't do so again until you finish a long rest.
Accidental Dodge
When a creature hits you with an attack you cannot see that requires an attack roll, you can use your reaction to roll a D20. If the number rolled is higher than the attack roll, the attack does not hit.
Once you succeed with this feature, you cannot use it again until you finish a long rest.
Fortunate Redirection
When you use your Flurry of Blows feature and miss with one of the attacks, you can choose to make an Unarmed Strike against a different target within 5ft of the target of the attack that missed.
Graceless Rush
When you move on your turn before taking an action, you can forgo 10ft of movement to make an attack on a target within 5ft of where you stop moving. This attack is made with advantage, and lands a critical hit on a roll of 19 or 20.
You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses at the end of a long rest.
Previous Versions
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