Base Class: Monk
The way of ghostly blades was created due to the lack of ranged options during fights. It took great inspiration from the spell “mages hands” and took some aspects into it. These aspects are reflected in the way the blades can move, they move as if a ghost is grabbing them and is hunting you down. This technique is used to increase the range of close quarter fighting and gaining advantage over the enemy.
Traditional Movement
Starting at 3rd Level you learnt using your blades outside of combat and using it for movement purposes.
You can use your blades to be more flexible during athletic or acrobatic activities. You can roll a d4 and add the number to athletic/acrobatic checks. As Well as dexterity saves (At 11th Level d6).
Ghost Blade
Starting at 6th Level thought of Methods using your Ghost Blades in a more violent Way
Gain the ghost blade attack 1d8+DEX Modifier slashing or piercing damage. Spend 1 ki point to increase range for the ghost blades to 15 feet for the next turn.
Ki-String
You connect your Ki-Strings to the ghost blades which lets you controll your blades to wrap them around the enemies. You can roll your reaction if you see an ally being attacked to pull it 10 feet towards yourself. Spend ki points to launch an enemy 10 feet towards yourself and for every ki point spend 20 feet in the air (max. 2 Points). If used on flying Creatures you can use it to smack them into the ground if they don't succeed a DC 15+DEX modifier DEX Saving throw. On a failed saving throw the Creatures Flying Speed will be 0 for the next Turn. Can’t be used on creatures larger than yourself.
Guided Blades
Starting at 11th Level you learnt how to Link your ki to the Ghost Blades which lets you control their trajectory
Increases ghost blades damage to 2d8+DEX Modifier
If you happen to miss an enemy you can roll your reaction to make the attack hit. It will be critical the first time you use it in an encounter. Can´t be used until you finish a short rest or spend a ki point (won't be a critical anymore)
Storm of Ghosts
Starting at 17th Level you gained Enlightenment, letting you use 10 blades at the same time and sending a Storm of Blades on the Enemy
Spend 4 ki points to increase your concentration allowing you for 1 Minute to use 10 ghost blades at the same time. You can hit up to 10 enemies with each blade or use it on a single target. During this time you will have the same effects as under the “Haste” Spell
Ghost Blade
Starting at 6th Level thought of Methods using your Ghost Blades in a more violent Way
Gain the ghost blade attack 1d8+DEX Modifier slashing or piercing damage. Spend 1 ki point as a Bonus Action to increase range for the ghost blades to 15 feet for the next turn.
Walkingg speed improved by 15 feet
Storm of Blades
Starting at 17th Level you gained Enlightenment, letting you use 10 blades at the same time and sending a Storm of Blades on the Enemy
Spend 4 ki points to increase your concentration allowing you for 1 Minute to use 10 ghost blades at the same time. You can hit up to 10 enemies with each blade or use it on a single target. During this time you will have the same effects as under the “Haste” Spell
Telekinetic
Grants the telecinetic feat
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