Base Class: Fighter
Those with a taste for bloodlust often learn of ways to improvise and repurpose on the battlefield to dominate their enemies.
Weaponized Vandalism
When you are using an Improvised Weapon to make your attack, you may double your proficiency bonus for the attack roll. If you choose to do this, the weapon used for the attack immediately breaks and cannot be used in any follow up attacks.
Thrown Weapon Adept
Any weapon with which you are proficient that does not have the Thrown property gains this property with a normal range of 15 feet and a long range of 30 feet. When you throw a weapon with which you are proficient, you can use your bonus action to make that attack roll at advantage if the target is within normal range.
Focused Strikes
You gain a pool of Focus points equal to your proficiency bonus + your Constitution modifier (to a minimum of 1). When you would make an attack roll, you can expend a Focus point to make that attack roll at advantage. This pool recovers at the end of a short or long rest.
Boiling Blood
When a melee weapon attack you make would kill a creature, as a bonus action you gain temporary hit points equivalent to the damage rolled for the attack, in addition you can also move to the creature’s position without provoking opportunity attacks. You can use this feature twice, returning after a short or long rest.
Insatiable Bloodlust
At 15th level, if you use both your action and bonus action in your turn without taking the Attack action during your turn, you can expend a Focus point to make one weapon attack.
Scornful Surge
You gain a new way to use your Action Surge. When a creature ends their turn, you may use your Action Surge to take an action between turns. If you do not take the Attack action with this action, you may make a weapon attack as well. If you use your Action Surge in this way, you cannot use Action Surge again until the end of your next turn.
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