Base Class: Warlock
Your patron has given you power over flesh allowing you to meld it to many forms.
Pact of the flesh
*Inspired by nicol_bolaz with their pact of the vessel*
You can expend one warlock spell slot to take the form of a creature with a challenge rating of half or less of your level. The creatures you may take the form of is determined by your patron.
The archfey: Fey
The fiend: if your patron is a demon lord - demons. If your patron is a arch devil - devils. if your patron is NE - any NE fiend.
The great old one: Aberrations
The celestial: Celestials
the hex blade: Animated armor, Flying sword, Shield Wraiths, Shadow Mastiff
The transformation lasts for 1 minute, or until you drop to 0 hit points or die.
Well In this form you cannot cast spells and the extreme pain of transforming breaks your Concentration on any spells you've already cast.
You retain the benefit of any features from warlock, your race, or feats and can use them if the new form is physically capable of doing so. However, you can't use any of your Special Senses, such as Darkvision, unless your new form also has that sense.
Your physical ability scores hp and ac are replaced by the statistics of the new form with ability scores larger than 18 reduced to 18 . You retain your alignment and personality. You gain one action and one reaction from the creature. Your gain all vulnerabilities and one resistance the creature has or if the creature has immunities you may gain a resistance to that damage instead.
If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren’t knocked unconscious.
Your gear melds into the new form. You can't activate, use, wield, or otherwise benefit from any of your equipment.
Pact specific eldritch invocations
Arcane form
Prerequisite: pact of the flesh feature
You may cast your warlock spells well in your pact form.
conjoined servant
Prerequisite: 5th level, pact of the flesh feature
You may take any number of different creatures you can become who's combined cr is equal to or less than half your current level and combine them into a new more powerful form, this new form has one resistance from each creature, and one action and reaction from each. it has health equal to the creatures combined. the ac is from the creature with the largest ac. Each speed is from the creature with the larger of that speed.
Flesh Fragment
Prerequisite: 7th level, pact of the flesh feature
Once per day you can take one trait from a monster you can take the form of and apply it to yourself for the next ten minutes. This trait physically manifests in the same way it does on the monster or if it doesn't manifest on the creature you manifest any of their more prominent physical characteristics.
Flesh artisan
Prerequisite: 9th level, pact of the flesh feature
you gain all traits (except spell casting) your pact form creature has well in that form.
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Previous Versions
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12/11/2018 5:42:14 PM
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12/11/2018 6:43:25 PM
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12/21/2018 4:53:09 AM
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12/27/2018 5:26:54 PM
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1/5/2019 11:10:38 PM
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1/6/2019 4:47:04 PM
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1/6/2019 4:55:40 PM
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5/6/2019 2:48:00 PM
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