Base Class: Monk
Monks who follow this path aim to reach inhuman power and vitality, through the embrace of fire. Rumors say a red dragon is the founder of the monastic order.
Basic Elemental Arts
Starting when you choose this tradition at 3rd level, you gain access to Fire Bolt and 2 cantrips from the druid spell list, representing your understanding of the natural forces., spells of 1st level or above count as ki features.
You can cast absorb elements, expending 1 ki point.
At 5th level you can cast: fire ball spending 3 ki points. without material componentes.
Ember Technique
At 3rd level, you become a mystic ember, capable of igniting anything in flames.
- Your flurry of blows deals bonus fire damage equal to your proficiency.
- when you deal fire damage, you can make the targets(which you damaged) become engulfed in inextinguishable flames. The flames can only be extinguished if one creature takes an action to put off the flames with a successful dexterity check, failing the save makes the creature which attempted to douse the flames engulfed in flames as well. The flames deal your martial arts die fire damage At the beginning of the target's turns, each time you hit a target affected by Ember Technique you can increase the damage of Ember Technique by your martial arts die.(this flames do not harm you in any way) you can increase the damage of Ember Technique in this way until the number of martial arst dices reach twice your level.
- you have resistance to fire damage. and can live normally in environments too hot and too cold.
Fire Stance
At 6th level, you master the fire within you.
- your attacks score a critical hit on a roll of 19 or 20,if you crit the additional damage is fire damage
- You can spend 2 ki points to ignite yourself as a bonus action, increase your AC by your wisdom modifier for 1 minute as you and your possesions become imune to fire. each creature that ends or starts its turn within 5 feet of you takes fire damage equal your martial arts die.
phoenix resilience
At 11th level, you can return from your ash’s like a phoenix
- When you are reduced to 0 hit points, you can expend 1 ki point (no action required) to have 1 hit point instead.
- If a spell, such as raise dead, has the sole effect of restoring you to life (but not undeath), the caster doesn't need material components to cast the spell on you.
Aspect of the Fire
At 17th level, your body and mind achieve the maximum affinity with fire.
- Your unarmed strikes deal an additional 2d10 Fire damage.
- You gain a bonus in all saving throws equal to your proficiency bonus.
- your attacks score a critical hit on a roll of 18-20,,if you crit the additional damage is fire damage.
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