Base Class: Warlock
You have created a bound with something that draws from you to survive. In doing so it grants you powers that you never would have thought possible.
Expanded Spell List
The Symbiote lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Symbiote Expanded Spells
| SPELL LEVEL | SPELLS |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Symbiotic Shield
Starting at 1st level, when you are targets by an attack you can use your reaction to grant yourself additional AC equal to your Charisma Modifier. This AC last until the attacking creatures turn is over.
You can use this feature a number of times equal to your Proficiency Bonus per Long Rest.
Parasitic Hunger
Starting at 6th level, you Patron continues to make sure you stay alive. When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).
Dual Minds
Beginning at 10th level, due to the two beings living as one you have two minds that cannot be altered. You are immune to being charmed or frightened and when another creature attempts to charm or frighten you, you can use your reaction to attempt to turn the charm back on that creature. The creature must succeed on a Wisdom saving throw against your warlock spell save DC or be charmed or frightened by you for 1 minute or until the creature takes any damage
Infectious Hive Mind
Starting at 14th level, when you hit a creature with an attack, you can use this feature to infuse the a bit of the symbiote on the attack.
The target is knocked prone and incapacitated. At the start of your next turn it takes 10d10 psychic damage. If the creature dies you gain control over it for {{(modifier:cha) rounds.
Once you use this feature, you can’t use it again until you finish a long rest.
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