Paladin
Base Class: Paladin

Paladins of the Oath of Penitence have committed a cardinal sin within their lifetime, and have sworn to repent for it. This oath is a solemn promise not for redemption, but for punishment. These Paladins understand that pain is the best teacher, and they deserve all of it.   

Channel Divinity

Shared Repentance. Choose a number of creatures within 60 feet of you equal to your Charisma modifier. Until the end of your next turn you and these creatures are all connected to one another. Anytime one of these creatures, or you, get damaged, all chosen creatures and you take that damage as well. If multiple connected creatures take the same instance of damage (e.g. a Fireball spell), only creatures not affected share the damage.

A Burden Meant for You. Until the end of your next turn, all creatures are enraged and must attack you. If a creature is immune to the charmed they are immune to this effect.

Oath Spells:

You gain oath spells at the paladin levels listed.

Paladin Level

Spells

3rd

armor of agathys, compelled duel

5th

Mirror Image , Warding Bond

9th

Fear, vampiric touch

13th

Death Ward,  Stoneskin

17th

immolation, Enervation

Aura of Penitence

Starting at 7th level you exert an aura that can absorb damage for allies. When a creature within 10 feet of you takes damage, you can use a reaction to take the full damage instead.

At 18th level, the range increases to 30 feet.

Stored Retribution

Starting at 15th level, you store power you absorb through damage you take. As an action, you can make a melee spell attack that deals 1d10 + Charisma Force damage. For every 20 HP you are currently missing from your max hit points, this damage increases by 1d10. 

Penitent One

Starting at 20th level, you become a symbol of repentance. You gain the following benefits:

  • Your damage for your Stored Retribution increases to 1d12.
  • Your Max hit points increases by double your Constitution Score.

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