Barbarian
Base Class: Barbarian

The Attack Specialist is surrounded, and all seems lost. Out of nowhere, however, the Attack Specialist, filled with determination, takes his weapon and sweeps around the entire regime, knocking them back, and providing an opening for not only him but providing opportunity for his allies to be able to attack, the rogue to slash their throat, and the mage to blast the enemy away. Behold, the attack Specialist .

Attack Prowess

Starting at 3rd level, your combat training has made your attacks extra deadly. Once per turn, you add a d4 to your damage rolls with weapon attacks. This damage increases as you gain levels in this class, as shown on the Attack Prowess column on the Attacker table.

At 14th level, you add your attack prowess damage to the damage of all attacks made on your turn.

 

Whirlwind

Starting at level 6 you can use your action to make melee attacks against up to two creatures within 5 feet of you, with a separate attack roll for each target. You attack up to four targets within 5 feet at 11th level, and six targets at 20th level.

 

 

Life Siphon

Starting at 6th level, you learn how to take advantage of a desperate situation. When you reduce a creature to 0 hit points with a weapon attack, you can attack another creature within range.

You can use this feature a number of times equal to your proficiency bonus, and you regain your uses after finishing a long rest.

Power Chain

At 10th level, you learn how to push your reaction time to the limit. When you hit a creature that haven't taken an action in combat yet, you cause additional damage equal to the damage die of your weapon.

Jeopardize

Starting at 14th, once in each turn when you hit a creature with an attack, you can cause additional 2d6 damage and knock that creature prone. If the creature is already prone, its movement speed is reduced to 0 until the end of your next turn.

You can use this feature a number of times equal to your proficiency bonus, and regain your uses after finishing a long rest. The damage increases to 4d6 at 20th level.

Previous Versions

Name Date Modified Views Adds Version Actions
2/1/2023 1:55:08 AM
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