Base Class: Wizard
Blast Mages call forth the power of explosions to do their bidding.
Blast Savvy
You can create an explosion of smoke which lasts for 30 seconds, all characters make a constitution save with a Dc of 13. Upon a fail the person is unable to see anything occurring in the smoke until it subsides
Calamity Control
When you cast an explosion-based spell that affects other creatures that you can see, you can choose a number of them equal to 1 + the spell’s level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
Pocket Blast
Starting at 6th level, you can deal a 3d4 attack. and split the damage die amongst enemies, who's AC is below the attack roll, as you wish
Silent Surge
Beginning at 10th level, you can cast explosion-based spells without verbal components
Paroxysm
When you cast an explosion-based spell of 1st through 5th level that deals damage, you can link your spiritual state to the explosion to deal maximum damage with that spell. If you use this feature again before you finish a long rest, you take 2d12 necrotic damage (+1d12 per use of this feature). This damage ignores resistance and immunity.
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