Base Class: Monk
Monks of the Way of Demon's Bane follow a tradition that focuses their Ki on soul magic. These monks might be called Demon hunters or fiend foes, and they once were a vital weapon against demonic and devilish incursions. However, the majority of their abilities come from understanding and applying the powers of the abyss against their foes.
Most of their monastic tradition has been lost to time, however it is known that staring that deeply into the Abyss weighed heavily on them. They often where introverts that lived a isolated and solitary existence.
Sixth Sense
At 3rd Level you are attuned to the Abyss. At a range of 5 feet times your monk level. You can sense where a celestials, fey, fiends, and undead been with 24 hours. You see it as smoke in the air and burning prints on the ground.
Sixth Sense
At a range of 5 feet times your monk level. You can sense where a celestials, fey, fiends, and undead been with 24 hours. You see it as smoke in the air and burning prints on the ground.
Soul Surface
At 6th level, you gain the ability to pull any enemies soul to the surface. When you hit with an attack with an Unarmed Strike you can spend 1 Ki point to pull the soul of your enemy to the surface. That enemy must succeed on a Charisma saving throw or it becomes vulnerable to the next time it is damaged by magical attacks or magic weapons. Clarify with your DM about what enemies have souls in their world.
Boons from Beneath
By 11th level, you have learned to become one with the Abyss. You have a number of abilities that you can now draw upon once per turn:
Demons Mark
When you hit with a unarmed strike you can spend 1 Ki point to mark that enemy with a demonic target. The enemy must succeed on a CON saving throw or all attacks against that target have advantage until the end of your next turn.
Soul Silence
You can still the soul of an enemy. You can spend 1 Ki point to stop the silence the soul of your enemy this means they cannot breath or speak until the end of your next turn (this makes spell casting that uses vocal components impossible).
Soul Guard
You can 1 Ki point to touch an creature to guard their soul from harm. This provides temporary hit points equal to your monk level.
Soul Splice
You can carve off a portion of an enemies soul and use it to defend your allies. When you damage an enemy you can spend a 1 Ki point to pass the damage as temporary hit points to an ally within 30ft.
Beacon of Hate
You can spend 1 Ki point to become a captivating dark beacon. Creatures with a intelligence of less than 6 have disadvantage on all attacks on anything other than you will you are in their eye line.
Demon Dance
At 17th level, you can project your Ki forward when you hit with a melee attack you can spend a Ki point then roll attacks against all enemies within 5ft of the target. If they hit your projection deals damage 1 damage die less than your current martial arts die.
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