Paladin
Base Class: Paladin

The Oath of the Valkyrie connects a paladin to an ancient tradition, and burdens them with awesome purpose. Spoken of in Bard's takes as Choosers of the Fallen, these paladins are trusted with the judgement of a warrior's worth. As both watchman and escort, a Valkyrie overwatches those who fall in battle, selecting those worthy of the immortal halls of Valhalla, and delaying the passage of those who have yet to earn their place. Connected intrinsically to the cycle of life and death, those who walk the path of the Valkyrie have strong attachments to both the living and the dead
Many who swear this oath revel in the throws of battle, believing it to be the fire which burns away weakness. Others prefer to be more diligent judges, extending the lives of friends to help them achieve worth. Equally comfortable as warrior and mender, a Valkyrie is rarely seen separated from their legendary mounts, and is never spotted in a position of retreat.

Tenets of the Valkyrie:

Though the exact words and strictures of the Oath of the Valkyrie vary, paladins of this oath share these traits.

  • Warrior's Heart:  Fight without fear, and charge without delay; the frontline is the only place for true warriors
  • Immortalizing Glory:  Those who fall in battle earn immortality in story, song, and through their passage into Valhalla
  • Worthy of Death:  Warriors who prove their mettle feast forever in Valhalla's halls; those who are unproven must return and earn their warrior's death

Oath Spells

You gain oath spells at the paladin levels listed in the Oath of the Valkyrie Spells table. See the Sacred Oath class feature for how oath spells work.

Oath of the Valkyrie Spells

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.

Rider of Legend. As an Action, you can empower a mount to be worthy of a Valkyrie using your Channel Divinity. Choose 1 friendly creature you are riding as a mount. For 1 hour, while you are mounted on this creature, it adds 20 feet to all of its available movement speeds, and gains resistance to all damage.

 In addition, while mounted you may add your Charisma modifier to damage rolls when you use your Divine Smite feature. 

Hand of Mercy. You present your holy symbol and shed mercy upon the wounded. As a Bonus Action, select a number of creatures within 60 feet of you, to a maximum equal to your Charisma modifier (minimum of 1) and expend an number of points from your pool of Lay in Hands. You may distribute your points spent between these creatures and heal them as normal. 

Aura of Mortality

Starting at 7th level, friendly creatures within 10 feet of you that start their turn at 0 hit points automatically stabilize. Additionally, any friendly creatures within your aura that are healed from 0 hit points gain the maximum possible healing instead of having to roll for healing. 

At 18th level, the range of this aura increases to 30 feet.

Mounted Assault

Starting at 15th level, while you are mounted, any melee weapon you are wielding has its range increased by 5 ft. Additionally while you are mounted, if you attack at least two different creatures with your action, you can make one additional attack against a third creature.

Chorus of Valkyries

At 20th level, when you cast Find Steed or Find Greater Steed (Or really any spell that summons a mount), you may summon an additional number of creatures equal to your Charisma Modifier. These steeds bond with the first rider they accept willingly, conferring the bonuses described to their chosen riders as if they had cast the spell. 

When you cast either spell in this way to create additional mounts, you may not do so again for 7 days. 

While a steed summoned by one of your spells bears a rider, all damage dealt to the rider is reduced by an amount equal to your Charisma Modifier.

Additionally, all riders including yourself gain half cover while mounted on a steed created by a spell you cast. The steeds themselves also gain half cover while mounted. 

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