Base Class: Rogue
Strider is a class I am going to make because i love being fast and i love attacking a lot. Yes i could just use feats and fighter shit but thats not GOOD ENOUGH.
Momentum
You use your centre of gravity to propel your strikes while moving at a fast pace.
By running in a 30ft line, you gain advantage on the next weapon attack roll you make before the end of your turn, provided that the weapon used has the light property.
The weapon attack can be ranged only if the weapon used has the thrown property, otherwise the feature does not apply.
Catlike Agility
You are naturally gifted with extraordinary reflexes and agility, and can with some effort prevent yourself from harm as you fall from a height.
You gain proficiency in acrobatics.
You gain a new action called "Catch Me!" which allows you to fall onto a creature of the same size or larger and use their body to cushion yourself. You make a Dexterity Saving Throw of 14 + (*the amount of feet you fall*/10) and if you succeed "Catch Me!" uses your bonus action as if you had used a cunning action instead of a full action. If the creature you are dropping on is unaware of you or is trying to catch you then you gain advantage on your Saving Throw.
Accelerated Strikes
If you move 45ft or more consecutively in one turn, and are attacking with a light weapon against only one creature, you gain an extra attack.
This movement can make turns, however you cannot move back and forth on yourself, you cannot run along a path you have already taken and must end at least 20ft away from where the movement began.
This includes jumps and drops.
You gain 5 ft of extra walking speed
Enhanced Reflexes
You become even more reflexive, enabling yourself to evade enemies attacks with ease provided you have a running start.
If an enemy does not start its turn within 5ft of you, it cannot use an opportunity attack against you.
Dexterity Increase
Dexterity Score is increased by 2 as well as the maximum, allowing for dexterity to be increased to 22 without external modifiers.
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