Base Class: Fighter
Walking Arsenals are wandering behemoths of weaponry. The style of the Walking Arsenals is unheard of outside of Teusa. Every blade they hold holds as much danger as an arrow knocked. No matter the size of the weapon they wield, as they swing they use the momentum to power their mighty throws. A great axe sores though the sky as if it a handaxe when wielded by an Arsenal.
Powerful Throw
Starting at 3rd level, all melee weapons of which you are proficient in, excluding the whip, and including shields gain the thrown (range 20/60) property if they don’t already have a thrown property with an equal or greater range. Additionally when you make an attack with a melee weapon you can use a bonus action to make a ranged attack with the same weapon. Shields deal 1d6 bludgeoning damage, and require two hands to throw.
Built for Burden
Starting at 3rd level, the weight of all weapons, sheilds, armor, and ammunition you carry is cut in half.
Shattering Might
Starting at 7th level, when you score a critical hit, you may roll the d20 again. If you do so and score another critical hit roll the damage dice for the weapon five times. If you do not the critical hit works as normal. After the attack the weapon you attacked with shatters into 2d4 parts. When you reach 15th level in this class if you have scored the second critical hit for one attack you may roll the d20 again. If you score another critical hit roll the damage dice for the weapon ten times. If you do not the double critical hit works as normal. After the attack the weapon you attacked with shatters into 10d4 parts.
Flawless Form
Starting at 10th level, when you hit a non ranged weapon attack you may draw another one handed weapon and make a ranged attack with it. You can perform this ability a number of times equal to your strength ability modifier.
Follow Through
Starting at 15th level, when you throw a melee weapon after the first time this round, you can throw at the maximum range without disadvantage.
Unload
Starting at 18th level, once per long rest you may take an action to throw a number of light weapons equal to you half your fighter level rounded down.
Previous Versions
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2/17/2023 5:40:48 PM
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