Fighter
Base Class: Fighter

The Sumo Warrior is a powerful subclass of the Fighter that focuses on using their strength and size to overpower their opponents. They have trained in the art of sumo wrestling, a martial art that emphasizes grappling and throwing techniques. Sumo Warriors are often seen as unorthodox fighters, but they are fiercely skilled and incredibly difficult to defeat.

 

Wrestling Techniques

At 3rd level, a Sumo Warrior gains proficiency in Athletics and can use their action to initiate a grapple against a creature within 5 feet. If the target is smaller than the Sumo Warrior, they have advantage on the grapple check. Once the Sumo Warrior has grappled a creature, they can use their bonus action to attempt to shove the target prone.
In addition, when a Sumo Warrior hits a creature with an unarmed strike or an improvised weapon, they can use their bonus action to attempt to grapple the target.

Bulk and Power

  1. At 7th level, a Sumo Warrior's size and strength become even more pronounced. They gain advantage on all Strength checks and saving throws. They also gain proficiency in Constitution saving throws.
     
  2. Furthermore, if a creature attempts to move the Sumo Warrior against their will, they must succeed on a Strength check against the Sumo Warrior's Strength score or be unable to move them.

Earthquake Stomp

At 10th level, the Sumo Warrior can use their action to stomp the ground with tremendous force. All creatures within a 15-foot radius of the Sumo Warrior must make a Strength saving throw against the Sumo Warrior's Strength score or be knocked prone. The Sumo Warrior can use this ability a number of times equal to their Constitution modifier, and regains all uses after finishing a long rest.

Grand Champion

At 15th level, the Sumo Warrior has achieved the pinnacle of their art. They gain the following benefits: Their unarmed strikes deal double damage. When they successfully grapple a creature, they can deal damage to the target equal to their unarmed strike damage. They gain immunity to being moved against their will.

 

Unstoppable Force

    1. At 18th level, the Sumo Warrior's immense strength and mass allow them to move freely through the battlefield. The Sumo Warrior can move through difficult terrain as if it were normal terrain, and can move through other creatures' spaces as if they were difficult terrain. Additionally, if the Sumo Warrior moves at least 20 feet straight toward a target and then hits it with an unarmed strike or improvised weapon attack, the target takes an additional 1d10 bludgeoning damage and must make a Strength saving throw against the Sumo Warrior's Strength score or be knocked prone.
       

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