Base Class: Fighter
The Sumo Warrior is a powerful subclass of the Fighter that focuses on using their strength and size to overpower their opponents. They have trained in the art of sumo wrestling, a martial art that emphasizes grappling and throwing techniques. Sumo Warriors are often seen as unorthodox fighters, but they are fiercely skilled and incredibly difficult to defeat.
Wrestling Techniques
At 3rd level, a Sumo Warrior gains proficiency in Athletics and can use their action to initiate a grapple against a creature within 5 feet. If the target is smaller than the Sumo Warrior, they have advantage on the grapple check. Once the Sumo Warrior has grappled a creature, they can use their bonus action to attempt to shove the target prone.
In addition, when a Sumo Warrior hits a creature with an unarmed strike or an improvised weapon, they can use their bonus action to attempt to grapple the target.
Bulk and Power
Earthquake Stomp
At 10th level, the Sumo Warrior can use their action to stomp the ground with tremendous force. All creatures within a 15-foot radius of the Sumo Warrior must make a Strength saving throw against the Sumo Warrior's Strength score or be knocked prone. The Sumo Warrior can use this ability a number of times equal to their Constitution modifier, and regains all uses after finishing a long rest.
Grand Champion
At 15th level, the Sumo Warrior has achieved the pinnacle of their art. They gain the following benefits: Their unarmed strikes deal double damage. When they successfully grapple a creature, they can deal damage to the target equal to their unarmed strike damage. They gain immunity to being moved against their will.
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