Barbarian
Base Class: Barbarian

Some barbarians combine a mastery of rage with an imposing physical presence and natural leadership potential. Such barbarians follow the Path of the Fearbringer, shaping battles through their will and presence. Fear is as much a weapon to these warriors as any axe or sword. As they rage, they inspire their allies and fill their foes with terror. 

Many barbarians of the Path of the Fearbringer lead savage hordes. Others may lead small bands of adventurers.

Staggering Fury

Whenever you make a melee attack on your turn while you are raging, each enemy that can see you has a -2 penalty to attack rolls until the end of your next turn.

Inspiring Ferocity

While you are raging, any ally within 10 feet of you who hits with a melee attack gains a +2 bonus to their damage roll.

Dominating Presence

Whenever you roll a critical hit on an attack roll, your allies gain a +2 bonus to attack rolls against the target you hit until the end of your next turn.

Healing Rage

You use your rage and charisma to encourage and strengthen your allies. As an action while you are raging, you choose one ally within 30 feet of you. That ally can regain hit points equal to one hit die + their Constitution modifier.

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