Ranger
Base Class: Ranger

As a Shadow Assassin, you are a deadly hunter who specializes in taking out targets from the shadows. You move with a quiet grace, and your attacks are swift and deadly. You excel at taking out your enemies one by one, striking from cover and vanishing before they even know what hit them.

Shadow Stealth

You gain the ability to move through shadows without being detected. While in dim light or darkness, you can use your action to become invisible until the start of your next turn or until you make an attack or cast a spell. Additionally, you have advantage on Dexterity (Stealth) checks made to hide in dim light or darkness.

Shadow Shot

At 3rd level, you gain the ability to imbue your arrows with shadow energy, allowing them to strike from the darkness with deadly force. When you attack a creature while in dim light or darkness, you can expend a spell slot to deal extra damage equal to your spellcasting ability modifier.

Shadow Hunter

At 7th level, you gain the ability to track your prey through the shadows. You can see in dim light and darkness as if it were bright light, and you have advantage on Wisdom (Survival) checks made to track creatures while in dim light or darkness.

Shadow Tactics

At 11th level, you gain access to a set of Shadow Tactics, which are unique abilities that allow you to take down your enemies with precision and finesse. You can use one Shadow Tactic per turn, and you can only use each Shadow Tactic once per long rest.

Here are examples of Shadow Tactics:

  • Shadow Strike: You make a melee weapon attack against a creature while in dim light or darkness. If the attack hits, you deal extra damage equal to your ranger level and the creature must make a Constitution saving throw or be paralyzed until the end of its next turn.
  • Shadow Slip: You move up to your speed without provoking opportunity attacks and gain the benefits of your Shadow Stealth ability until the end of your next turn.
  • Shadow Ambush: You make a ranged weapon attack against a creature while in dim light or darkness. If the attack hits, you deal extra damage equal to your ranger level and the creature is blinded until the end of its next turn.

Shadow Master

At 15th level, you have become a true master of the shadows. You gain resistance to necrotic damage, and you can see through magical darkness. Additionally, you can use your Shadow Shot ability without expending a spell slot a number of times equal to your Wisdom modifier (minimum of 1). You regain all expended uses of this ability after finishing a long rest.

 

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