Blood Hunter
Base Class: Blood Hunter

Your body has gone through many experiments of adopting the genes of a dragon pushing your mortal body to its limit through infecting you with a dragon parasite and changing your cells with the ones of a dragon.

Mutagencraft

When you choose this archetype at 3rd level, you learn to master forbidden Dragon Cells—known as mutagens—that can temporarily alter your mental and physical abilities.

As a bonus action, you consume a mutagen, whose effects and side effects last until you finish a short or long rest unless otherwise specified. While one or more mutagens are affecting you, you can use an action to focus and flush all mutagens from your system, ending their effects and side effects.

Mutagens are designed for the specific biology of the character who concocted them, and your mutagens have no effect on other creatures. They are also unstable by nature, losing their potency over time and becoming inert if not used before you finish your next short or long rest.

Mutagencraft

Blood Hunter
Level
Mutagens
Created
Formulas
Known
3rd 1 4
7th 2 5
11th 2 6
15th 3 7
18th 3 8
Hemocraft Modifier: Constitution

Your Hemocraft modifier is Constitution .

Hemocraft Modifier: Strength

Your Hemocraft modifier is Strength.

Dragon Genes

The number of Dragon Genes you can concoct when you finish a rest, and the number of Dragon Genes you know, increases as you gain levels in the blood hunter class, as shown on the Mutagencraft table above. Additionally, when you learn a new mutagen Dragon Gene, you can replace one formula you already know with a new mutagen Dragon Gene. You choose four mutagen Dragon Genes to learn from the options detailed at the end of this subclass description, and you can concoct one mutagen when you finish a short or long rest.

Dragon Agility

Your legs become more spry as the dragon genes take over your legs muscle mass allowing you to dodge anything, but it comes at the cost of your eyes not being able to keep up with the new speed.

You have advantage on Dexterity checks. However, you have disadvantage on Wisdom checks.

Dragon Brain Cells

Your Brain starts to change knowledge you knew disappears as if your imprinted braincells of knowledge starts to be replaced with dragon cells with other knowledge allowing greater amounts of imprinted knowledge but the knowledge of normal conversation seems to have disappeared leading to you being more awkward and unsure what to say.

 

Your Intelligence score increases by 3, as does your maximum for that score. However, you have disadvantage on Charisma saving throws. Your Intelligence score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Caution

With the new mentality of a dragon you are grown to be more cautious and wary of everything around you. Untrusting and careful with everything you do, to the point that you cant choice not to be wary of people and that affects your effort in making people trust you or build relationships with people beyond strangers.

 

You have advantage on Wisdom checks. However, you have disadvantage on Charisma checks.

Dragon Cruelty

Your Dragon Mentality comes through the most when in combat this allows a flurry of blows filled with the rage and strength of a dragon blocking out all other emotions and only concentrating on what is in front of you and absolutely decimating it.

 

When you use the Attack action, you can make one additional weapon attack as a bonus action. However, you have disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Dragon Eyes

You have darkvision out to a range of 60 feet. If you already have darkvision, you gain blindsight. However, you have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Dragon Hide

Under your scales you have grown a strong sturdy hide to absorb any blunt objects force to protect against any force applied but the cost of the hide growth if the soft tissue underneath if the hide was pierced could cause immense pain and bleeding.

 

You have resistance to bludgeoning damage, and you have vulnerability to piercing damage.

Dragon Killing Blow

Dragons seek to play with their prey and make it feel absolutely powerless but when the fun ends you just wish to it be over as fast as over allowing you to kill something with an easy powerful blow but the strength required can leave you feeling exhausted.  

 

Your weapon attacks score a critical hit on a roll of 19 or 20. However, you have disadvantage on Strength saving throws.

Dragon Knowledge

When being experimented on you had visions or memories added to your brain as the cells of a dragon started to ingrain what it had learn into your mind but this massive amount of knowledge leaves you often lost in your mind not aware of your surroundings. 

 

You have advantage on Intelligence checks. However, you have disadvantage on Wisdom checks.

Dragon Muscle

Your muscle fibres are ripped and torn apart but in the pain and agony you realise the muscle being replaced with a stronger bond of dragon muscle mass, but if it is slashed at it may result in immense pain. 

Dragon Muscle Instinct

The Instinct of a dragon is nothing to laugh about the instinct to dodge something you knew was there you knew would happen without seeing it, this omnipotent instinct comes at a cost though the pride of knowing without looking makes you not have to worry about looking which could bring down your downfall. 

 

Your Dexterity score increases by 3, as does your maximum for that score. However, you have disadvantage on Wisdom saving throws. Your Dexterity score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Pride

With the dragon genes a new feeling or goal has been imprinted into your mind, the feral mentality of avoiding capture but the new feral mentality takes a part of your control allowing less control over anything to do with immense strength tasks.

 

You have immunity to the grappled and restrained conditions. However, you have disadvantage on Strength checks. At 11th level, you are also immune to the paralyzed condition.

Dragon Speed

Your speed increases as you become able to run on all fours more naturally allowing for a better predator chasing form but it comes at the cost of you becoming more wild and animal.

 

your speed increases by an additional 5 feet. However, you have disadvantage on Intelligence checks. At 15th level, your speed increases by an additional 5 feet.

Dragon Strength

The dragon cells start to take over all aspects of your muscle allowing an ungodly strength allowing your strength to go above 20 to the new max of 24 and further to 25. But the immense weight of your muscle takes affect in your movements making you more sluggish to sudden movements.

 

Your Strength score increases by 3, as does your maximum for that score. However, you have disadvantage on Dexterity saving throws. Your Strength score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Strengthened Scales

Your Scales seem to change angle allowing blades to glance off more easily but if they were hit with a blunt weapon with the angle of the scales they could be hit into your skin causing more damage.

 

You have resistance to slashing damage, and you have vulnerability to bludgeoning damage.

Dragon Tongue

Your voice become malleable, allowing you to trick and deceive others more easily with your sly dragon tongue but this mentality of trickery takes over your readiness for battle as your first instinct is to trick or persuade.

 

You have advantage on Charisma checks. However, you have disadvantage on initiative rolls.

Dragon Wings.

You are coming close to becoming a apex predator with getting the symbolic wings of a dragon, but the amount of dragon cells required to keep this form up leaves you weak everywhere else.

 

You have a flying speed of 20 feet for 1 hour. However, you have disadvantage on Strength checks and Dexterity checks during this time.

Extreme Experiments

You went through a experiment most didn't, to replace all your blood with dragon blood. This allows a more pure connection with the power but upon losing consciousness could lead to the blood going rampant in your heart to start up your heart again but could lead to worse cases of your human heart not being able to withstand the blood.

 

You gain an additional use of your Blood Maledict feature. However, you have disadvantage on death saving throws.

Reconstruction

For 1 hour, at the start of each of your turns when you have at least 1 hit point but fewer hit points than half your hit point maximum, you regain hit points equal to your proficiency bonus. However, your speed is reduced by 10 feet during this time.

Red Scales

Your body is covered in red dragon scales granting you protection against fire damage but the scales aren't perfect they are frail to cold damage.

You have resistance to fire damage and vulnerability to cold damage.

White Dragon Scales

Your body gets covered in white dragon scales granting you protection against cold damage but they aren't perfect they are frail to fire damage.

Strange Metabolism

When you reach 7th level, your body begins to adapt to toxins and venoms, ignoring their corrupting effects. You gain immunity to poison damage and the poisoned condition.

Additionally, you can trigger a burst of adrenaline that lets you temporarily resist the negative effects of a mutagen. As a bonus action, you can ignore the negative side effect of one mutagen affecting you for 1 minute. Once you do so, you can’t do so again until you finish a long rest.

Brand of a Dragon

At 11th level, your mutagenic hemocraft lets your Brand of a Dragon. This allows you to mark slaves under your control and to start to spread your dominance over the world, With a Action you can cast Brand of a Dragon which will mark a creature with a symbol that you choose (Must be the same image for all creatures) The Creature will auto fail if they are unconscious but the DC is decided by your intelligence modifier.

You can order your servants to do whatever you wish but if your order will affect their health in anyway or make them doubt their loyalty they can roll another Save (DC depending on the order)

Brand of a Dragon

At 11th level, your mutagenic hemocraft lets your Brand of a Dragon to make a force worthy of a dragon to start marking what is yours as you start branding people to make them into your servants be careful of not making them doubt their loyalty.

Blood Curse of Dragons Wraith

Starting at 15th level, your blood curse can infuse a creature’s mind to break and their defence to break upon your dread filled presence. You gain the Blood Curse of Dragons Wraith for your Blood Maledict feature. This doesn’t count against your number of blood curses known.

Blood Curse of Dragons Wrath

As a bonus action, you cause a creature within 30 feet of you to become Frightened and is engulfed in fire. The cursed creature can make a Wisdom saving throw at the end of each of its turns, ending the curse on itself on a success.

Amplify. The cursed creature takes 4d6 fire damage when you inflict this curse, and it takes this damage again each time it fails a Wisdom saving throw to end the curse.

Activating a Blood Curse requires a use of your Blood Maledict feature.

Exalted Dragon Kin

At 18th level, your body has adapted to the genes of being a dragon, you can now choose to being an adult dragon permanently and start your aging process to fulfil your dream of becoming a ancient dragon.

Dragon Mutagens

The mutagens that are part of your hemocraft are presented in alphabetical order. You can learn a mutagen at the same time you meet its prerequisites.

Dragon Wings

Prerequisite: 11th level

You have a flying speed of 20 feet for 1 hour. However, you have disadvantage on Strength checks and Dexterity checks during this time.

Dragon Tongue

Your skin and voice become malleable, allowing you to enhance your appearance and presence. You have advantage on Charisma checks. However, you have disadvantage on initiative rolls.

Dragon Instinct

Your Dexterity score increases by 3, as does your maximum for that score. However, you have disadvantage on Wisdom saving throws. Your Dexterity score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Knowledge

You have advantage on Intelligence checks. However, you have disadvantage on Wisdom checks.

Dragon Cruelty

Prerequisite: 11th level

When you use the Attack action, you can make one additional weapon attack as a bonus action. However, you have disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Dragon Agility

You have advantage on Dexterity checks. However, you have disadvantage on Wisdom checks.

Red Scales

You have resistance to fire damage and vulnerability to cold damage.

White Scales

You have resistance to cold damage and vulnerability to fire damage.

Dragon Muscle

You have resistance to piercing damage and vulnerability to slashing damage.

Dragon Pride

You have immunity to the grappled and restrained conditions. However, you have disadvantage on Strength checks. At 11th level, you are also immune to the paralyzed condition.

Dragon Eyes

You have darkvision out to a range of 60 feet. If you already have darkvision, its range increases by 60 feet. However, you have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Dragon Caution

You have advantage on Wisdom checks. However, you have disadvantage on Charisma checks.

Dragon Strength

Your Strength score increases by 3, as does your maximum for that score. However, you have disadvantage on Dexterity saving throws. Your Strength score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Killing Blow

Prerequisite: 11th level

Your weapon attacks score a critical hit on a roll of 19 or 20. However, you have disadvantage on Strength saving throws.

Dragon Agility

Your speed increases by 10 feet. However, you have disadvantage on Intelligence checks. At 15th level, your speed increases by an additional 5 feet.

Reconstruction

Prerequisite: 7th level

For 1 hour, at the start of each of your turns when you have at least 1 hit point but fewer hit points than half your hit point maximum, you regain hit points equal to your proficiency bonus. However, your speed is reduced by 10 feet during this time.

Dragon Brain Cells

Your Intelligence score increases by 3, as does your maximum for that score. However, you have disadvantage on Charisma saving throws. Your Intelligence score and your maximum increase by 4 if you consume this mutagen at 11th level, and by 5 at 18th level.

Dragon Strengthen Scales

You have resistance to slashing damage, and you have vulnerability to bludgeoning damage.

Dragon Hide

You have resistance to bludgeoning damage, and you have vulnerability to piercing damage.

Extreme Experiments

You gain an additional use of your Blood Maledict feature. However, you have disadvantage on death saving throws.

Dragon Experiment Image

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