Base Class: Paladin
"Our Hearts Beat Together" General Priscilla Melastra at the Battle of Katagida Keep
As a paladin of this oath, you are the unbreakable shield, and the unstoppable blade, of the Vithrian people. You abhor tyranny and slavery in all of its forms. One civilian casualty is too many for you. You embody the will and courage of your people and wield it as a weapon against the foes of the empire.
Tenets
Honesty: The Vithrian people are brutally honest and rarely break their word. A promise made is a promise kept...period.
Courage: You are their shield, unwavering and unstoppable. Wise is the man that knows when to live, wiser is the man that knows when to die. To die in the name of innocent people is to die in glory. have no fear.
Honor: Although not all are as mighty as Vithria, be fair and kind to those around you. Do as much good as possible while causing the least amount of harm.
Duty: Be responsible for your actions and their consequences. Protect those entrusted to your care and obey the command of the righteous people.
NOTE: THIS SUBCLASS IS NOT YET FINISHED AND STILL IN EDITING STAGE. ANY CONSTRUCTIVE CRITISICM IS WELCOME
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
The Peoples Blade. As an action, you can imbue one weapon that you are holding with radiant energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits dim red light in a 20-foot radius. If the weapon is not already magical, it becomes magical for the duration.
You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.
The Peoples Shield. As a reaction, you can roll a D6 and remove the number rolled from any incoming damage inflicted on you or a friendly creature within 20 feet of you.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Unity
"My heart still beats, and with it, so too does the heart of Vithria, and all those who call her home!!!" General Nathaniel Blackwolf at the battle of Katagida Keep.
Starting at 7th level, you and friendly creatures within 10 feet of you gain advantage on all saving throws regardless of your state of consciousness.
At 18th level the range of this aura is increased to 30 feet, and again to 90 feet at 20th level.
Eyes of the Empire
Beginning at 15th level, you become aware of the presence of all creatures within 60 feet of you. Within 15 feet of you, you know their exact location.
Will of the Empire
At 20th level, as an action, you can emanate a red dome shield of energy. For 1 minute, a transparent red dome shield appears centered on you with a 40-foot radius. This shield has a damage threshold of 600 damage.
Whenever an enemy creature makes an attack roll within the shield, it gets disadvantage.
In addition, for the duration, you have advantage on saving throws.
Once you use this feature, you can’t use it again until you finish a long rest.
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