Base Class: Rogue
Not hailing from any particular Court, Shadow Fae are exceptionally rare. Sought after for their ability to silently creep through the world and hear the secrets caught within, Shadow Fae are often hired as assassins or thieves. Armed with little more than a dagger or a bow, they are a force to be reconed with.
Shadow Step
Becoming one with your shadow, you are able to use your shadow as a portal to transport instantly up to 30ft away. This ability can be used equal to the character's proficiency bonus per long rest.
Fog Cloud
You create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
Umbra Sight
3rd-level Shadow Fae feature
Starting at 3rd level, you can see normally in darkness and dim light, both magical and non-magical, to a distance up to 30ft. Your ties to the shadows make your dark vision unique: things appear in shades of violet and indigo.
Soul Blades
9th-level Soulknife feature
Your Psychic Blades are now an expression of your psi-suffused soul, giving you these powers that use your Psionic Energy dice:
Homing Strikes. If you make an attack roll with your Psychic Blades and miss the target, you can roll one Psionic Energy die and add the number rolled to the attack roll. If this causes the attack to hit, you expend the Psionic Energy die.
Psychic Teleportation. As a bonus action, you manifest one of your Psychic Blades, expend one Psionic Energy die and roll it, and throw the blade at an unoccupied space you can see, up to a number of feet away equal to 10 times the number rolled. You then teleport to that space, and the blade vanishes.
Psychic Veil
13th-level Soulknife feature
You can weave a veil of psychic static to mask yourself. As an action, you can magically become invisible, along with anything you are wearing or carrying, for 1 hour or until you dismiss this effect (no action required). This invisibility ends early immediately after you deal damage to a creature or you force a creature to make a saving throw.
Once you use this feature, you can’t do so again until you finish a long rest, unless you expend a Psionic Energy die to use this feature again.
Rend Mind
17th-level Soulknife feature
You can sweep your Psychic Blades directly through a creature’s mind. When you use your Psychic Blades to deal Sneak Attack damage to a creature, you can force that target to make a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Dexterity modifier). If the save fails, the target is stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you use this feature, you can’t do so again until you finish a long rest, unless you expend three Psionic Energy dice to use it again.
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