Base Class: Bard
You have studied the Arcana learned from some of the greatest mages of your time for the purpose to support life itself and no one can prevent death like you can.
Healing pool
At 3rd level you have a reservoir of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your Bard level × 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.
Healer’s Inspiration
At 3rd level once a turn you can do max healing for a potion, spells, or ability.
Healing Performance
At 6th level seeing your allies in combat empowers your performance. While in combat you can spend 1 bardic inspiration die to heal allies within 30ft. On subsequent turns your speed becomes 0 and must use your bonus action to continue the effect. If you are moved forcefully your performance end’s.
Healing symphony
At 14th level seeing your allies in combat empowers your performance. While in combat you can spend 1 bardic inspiration die to heal allies within 60ft you can now move.
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