Paladin
Base Class: Paladin

The Oath Of Motivation is for those who swear to hold their sword, themselves and their standards high. They expect nothing but the best and remain calm in battle, whilst still being able to rile up their enemies. Anyone who stands in their way of gaining power will be annihilated and soon forgotten. Oath Of Motivation paladins were gifted with the blood of the legendary demon Sparda, which allows them to do incredible things

Yamato

RAPID SLASH
Unleash a devastating flurry of slashes, almost as fast as thunder. The attack itself does 1d8 damage.

MIRAGE BLADES
Shoot out 1d6 spectral blades that stun any opponent they hit. 1d3 damage each

DIMENSIONAL SLASH
Slash forwards and slow down any and all opponents within 5ft of you, sheathe your blade and deal 1d6 damage + your intelligence modifier

JUDGEMENT CUT
The ultimate move of the Yamato, Unsheathe and sheathe your sword with quick precision, causing a sphere of slashes to surround the enemy and cut them from all sides. You can use this attack as far as you can see and it is unblockable and undodgeable to all with a lower level or intelligence stat. Deals 1d10 damage. If the hit roll is a 20, add +5 to your damage to simulate a perfect Judgement Cut.

Motivation Spells

You gain spells from the listed spells below

 Motivation Spells
PALADIN LEVEL Spells

3rd

Trick Step: Teleport toward a destination in view as a bonus action or action

5th

Reverse Trick Step: Teleport an object or enemy in view towards you

9th

Yamato Teleport: Open a portal with the Yamato and teleport anywhere you have been before

13th

Yamato Severance: Stab yourself with the Yamato and bring out the dark, demonic side of you, dealing 1d12 damage to all opponents within 20ft

17th

Jugdement Cut End: A judgement cut that deals 1d20 damage + your INT modifier with a radius of 20ft

Aura of Concentrated Power

Starting at 7th level, projectiles within 10 feet of you will be reflected while you are conscious

At 18th level, the range of this aura increases to 30 feet.

Sparda's Gift

Beginning at 15th level, you can tap into your Devil Trigger. Devil Trigger increases your walking speed by 10, allows you to fly with a 30 speed and grants a +2 to all modifiers, rolls and stats for 1d6 turns. Intimidation checks are rolled with advantage.

Sparda's Gift (Evolved)

At 20th level, you can tap into your Sin Devil Trigger. Sin Devil Trigger increases your walking speed by 30, allows you to fly with a 60ft speed and grants a +6 to all modifiers, rolls and stats for 1d12 turns. Intimidation checks are rolled with advantage.

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