Base Class: Druid
For over 3000 years, the Silvanesti way of life barely changed. But upon the invasion of Takhisis' dragon armies the Silvanesti had to adapt or face total destruction. Silvanost, the Silvanesti capital, known as the City of a Thousand White Towers, was regarded by many to be one of the most beautiful cities in the world, yet it was laid to wast by dragon fire. Now all that remains is a chard ruins.
The Silvanesti elves, now a displaced people, their forests a burnt out wasteland, has been forced them to blend ranger with druid to bring about a formidable fighting warriors who's sole purpose is to raise the phoenix from the ashes, not just for the good of the Silvanesti nation, but for all those who suffer under the tirade of Takhisis.
Swift Stalkers Strike
2nd level
You focus energy into a burst of of speed and attack. At the start of each first turn of combat, your walking speed increases by 10 feet. If you take the Attack action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra 1d8 damage of the weapon’s damage type.
Weapon Training
2nd Level
You gain a fighting style of your choice.
Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Elven Thrown Weapon Combat
You can draw a weapon that has the thrown property as part of the attack you make with that weapon. Further, if you are using a one-handed melee weapon you can draw and throw a dagger or dart with your bonus action.
In addition, when you hit with a ranged attack using a thrown weapon, you gain a +2 bonus to the damage roll.
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Gift of the Rangers
2nd Level
You gain access to the full Ranger spell list. You also gain proficiency in one martial weapon.
Transformation of the Phoenix
At 6th Level
Using your Wild Shape your body transforms, invoking great ancestral warriors of old. Provided that you aren’t wearing medium or heavy armor or using a shield, this graces you with supernatural speed, agility, focus and or strength.
You can use a bonus action to start Transformation of the Phoenix, which lasts for 1 minute. It ends early if you, Wild Shape, are incapacitated, stunned, knocked prone or cast a spell which requires an action. You can dismiss Transformation of the Phoenix at any time (no action required).
The Form of Vengeance gains the following benefits:
- You gain you gain advantage on all melee attacks.
- However, when you use this ability enemies gain advantage on all attacks against you.
- You can use Wisdom as your attack modifier.
The Form of Focus gains the following benefits:
- You gain a bonus to your AC equal to your wisdom modifier (minimum of +1
).
- Your walking speed increases by 15 feet.
- You have advantage on Dexterity (Acrobatics) checks.
The Form of the Hunter gains the following benefits:
- If you sacrifice all movement on your turn you gain advantage on all ranged attacks.
- However, when you use this ability enemies do not suffer disadvantage from any range attacks regardless of spell effect or weapon distance.
- You can use Wisdom as your attack modifier.
Ancestral Blood
At 10th Level
Your skill with weapons has been empowered through your connection with the Silvanesti heroes of old. This attunes you to the vulnerabilities of your enemy. When one your Phoenix Transformations are active you can add your WIS modifier (minimum of +1) to the damage of any weapon attack rolls (melee or ranged).
Hero of Legend
14th Level.
Your skill with weapons has been further empowered through your connection with the Silvanesti heroes of old. This attunes you to the vulnerabilities of your enemy. When one your Phoenix Transformations are active, and you take the attack action, you can attack twice. Moreover, you can cast one cantrip in place of one of those attacks.
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