Base Class: Warlock
You have made a pact with one of the most ferocious types of creatures in the shattered realms, a dragon. Dragons rule over and control vast areas of land, and collect many items so that they may add to their ever increasing and legendary hordes of gold, rare items, servants, and/or magic. Many ancient dragons wield/collect power that rivals and may even surpass that of lesser deities. Each type of dragon has their own reason for entering a pact with you, but all the same, beware the dragon's power.
You choose your patron's type or determine it randomly, using the Dragon Type table. Each kind of dragon is associated with a particular type of damage, as shown in the table.
Dragon's Ancestry
You choose your patron’s type and color, or roll for a patron, first by rolling for its type, and the its color.
Chromatic Dragons:
1. Black | Acid
2. Blue | Lightning
3. Green | Poison
4. Red | Fire
5. White | Cold
6. Brown | Piercing
7. Purple | Psychic
8. Gray | Acid
9. Yellow | Piercing
10. Pink | Cold
Metallic Dragons:
1. Gold | Fire
2. Silver | Cold
3. Bronze | Lightning
4. Copper | Acid
5. Brass | Fire
6. Mercury | Poison
7. Iron | Lightning
8. Steel | Poison
Gem Dragons:
1. Amethyst | Force
2. Emerald | Thunder
3. Sapphire | Psychic
4.Topaz | Cold
5. Crystal | Radiant
6. Obsidian | Lightning
Amethyst
Your patron is a Amethyst Dragon.
Black
Your patron is a Black Dragon.
Blue
Your patron is a Blue Dragon.
Brass
Your patron is a Brass Dragon.
Bronze
Your Patron is a Bronze Dragon.
Brown
Your Patron is a Brown Dragon.
Copper
Your patron is a Copper Dragon.
Crystal
Your patron is a Crystal Dragon.
Emerald
Your patron is a Emerald Dragon.
Gold
Your patron is a Gold Dragon.
Gray
Your Patron is a Gray Dragon
Green
Your patron is a Green Dragon.
Iron
Your patron is a Iron Dragon.
Mercury
Your patron is a Mercury Dragon.
Obsidian
Your patron is a Obsidian Dragon.
Pink
Your Patron is a Pink Dragon.
Purple
Your patron is a Purple Dragon.
Red
Your patron is a Red Dragon.
Sapphire
Your patron is a Sapphire Dragon.
Silver
Your patron is a Silver Dragon.
Steel
Your Patron is a Steel Dragon.
Topaz
Your patron is a Topaz Dragon.
White
Your patron is a White Dragon.
Yellow
Your patron is a Yellow Dragon.
Expanded Spell List
1st-level Dragon feature
The Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The Dragon Expanded Spells table shows the dragon spells that are added to the warlock spell list for you, along with the spells associated in the table with your patron’s ancestry: chromatic, metallic, and gem.
| Spell Level | Dragon Spells | Chromatic Spells | Metallic Spells | Gem Spells | X |
|---|---|---|---|---|---|
| 1st | absorb elements | burning hands | thunderwave | guiding bolt | X |
| 2nd | dragon's breath | flaming sphere | heat metal | scorching ray | X |
| 3rd | fireball | lightning bolt | call lightning | hypnotic pattern | X |
| 4th | wall of fire | fire shield | elemental bane | greater invisibility | X |
| 5th | summon draconic spirit | flame strike | animate objects | destructive wave | X |
| X | X | X | X | X | X |
Dragon's Boon
1st-level Dragon feature
Your patron bestows you with some of the physical characteristics of a dragon. Grow scales that match your patron's scales in both color and shape, protecting you from any harm that may befall you, and a breath weapon to destroy your foes.
You gain the following features:
Draconic Breath. You can use your bonus action to exhale destructive energy. Your Patron determines the size, shape, and damage type of the exhalation.
When you use your Draconic Breath, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your patron. The DC for this saving throw equals 8 + your Charisma modifier + your Proficiency bonus. A creature takes 2d6 damage of the damage type associated with your patron on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th Level, 4d6 at 11th level, and 5d6 at 16th level. You can use this feature a number of times equal to your Charisma Modifier, and they come back on a Long Rest. Look to the list below to determine your Draconic Breath's range, shape, and save according to your patron's ancestry.
Draconic Breath List:
Black: 5 by 30-foot line / Dexterity Saving Throw
Blue: 5 by 30-foot line / Dexterity Saving Throw
Green: 15-foot cone / Constitution Saving Throw
Red: 15-foot cone / Dexterity Saving Throw
White: 15-foot cone / Constitution Saving Throw
Brown: 15-foot cone / Dexterity Saving Throw
Purple: 15-foot cone / Dexterity Saving Throw
Gray: 5 by 30-foot line / Dexterity Saving Throw
Yellow: 5 by 30-foot line / Dexterity Saving Throw
Pink: 15-foot cone / Constitution Saving Throw
Gold: 15- foot cone / Dexterity Saving Throw
Silver: 15- foot cone / Constitution Saving Throw
Bronze: 5 by 30-foot line / Dexterity Saving Throw
Copper: 5 by 30-foot line / Constitution Saving Throw
Brass: 15- foot cone / Dexterity Saving Throw
Mercury: 15-foot cone / Constitution Saving Throw
Iron: 5 by 30-foot line / Dexterity Saving Throw
Steel: 15-foot cone / Constitution Saving Throw
Amethyst: 5 by 30-foot line / Dexterity Saving Throw
Emerald: 15-foot cone / Dexterity Saving Throw
Sapphire: 5 by 30-foot line / Dexterity Saving Throw
Topaz: 15-foot cone / Constitution Saving Throw
Crystal: 5 by 30-foot line / Dexterity Saving Throw
Obsidian: 5 by 30-foot line / Dexterity Saving Throw
Draconic Scales. While you are not wearing any armor, your armor class equals 13 + your Dexterity modifier. You can use a shield and still gain this benefit. You also have resistance to the damage type associated to your patron.
Dragon Mage
6th-level Dragon feature
You have become more familiar with the gifts your patron has bestowed upon you, growing wings that matches your patron as a sign of your pact.
Dragon Mage - Wings. As a Action, you gain a flight speed equal to your walking speed for 1 hour. You can use this feature once per Short Rest.
Dragon Mage - Blast. In addition, whenever you cast a spell that deals the same damage type that is correlated to your patron, instead of rolling for damage, you instead do the maximum damage possible. You can use this feature once per Short Rest. This can also be applied to your Draconic Breath.
Dragon Staff
At 6th level, your patron lends to you a magical item from from their horde. As an hour long ritual, you can replace your pact boon with the option below, any eldritch invocations tied to your pact boon can be replaced with any other eldritch invocation available to you. After a long rest, you can choose to send back the pact boon from this feature, and replace any of the eldritch invocation tied to it with any other eldritch invocation available to you.
Pact Boon: Dragon Staff
- Whenever you cast a spell that deals damage, you can swap the damage type to match your patron's Dragon's Ancestry.
- You can spend 10 minutes to perform a ceremony and give a number of creatures equal to your proficiency modifier resistance to the type of damage related to your patron. This effect lasts until the next Long Rest.
- You can choose one cantrip of your choice from any spell list and add it to your own as long as you have the Dragon Staff in your hand. This cantrip is now considered a warlock spell.
- If you lose your Dragon Staff, you can perform a 1-hour ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous staff. The staff turns to ash when you die.
If you choose this Pact Boon, you gain access to the eldritch invocations presented below;
- Wyrmling Protector: (Prerequisite: Dragon Staff Pact Boon) Whenever you have your Dragon Staff in one of your hands, you have blind sight with a 10 ft. range. When you or a creature you can see is attacked, you can use your reaction and add your proficiency modifier to your/their AC until the start of your next turn.
- Horde Accountant: (Prerequisite: Dragon Staff Pact Boon) You can choose 2 3rd level spells (or lower) of your choice from any spell list. These spells are now considered Warlock spells. You can can cast both spells once without using a spell slot. You can only cast these spells as long as you have your Dragon Staff in one of your hands.
- Lair Expansion Expert: (Prerequisite: 7th level + Dragon Staff Pact Boon) You can use your Dragon Mage - Blast feature one additional time. You can also perform a 1-hour long ritual that gives one creature of your choice a flying speed or burrowing speed of 30 feet. Creatures that use the burrowing speed from this feature can burrow through solid rock at half speed, and creatures who use the flying speed from this feature has hover while flying.
- Lair Plumber: (Prerequisite: 9th level + Dragon Staff Pact Boon) You now have 60 ft. Tremor Sense and can now have a swim speed of 40 ft. and you no longer need to breath.
- Demolition Expert: (Prerequisite: 12th level + Dragon Staff Pact Boon) You increase your Draconic Scales AC by +3, and you now have advantage on Saving Throws against any spells that deal damage to an area.
- Lair Manager: (Prerequisite: 15th level + Dragon Staff Pact Boon) You now have 120 ft. Truesight. Whenever you activate your Draconic Breath or True Ferocity - Roar feature, you can now have a creature of your choice within 120 ft. use the feature instead.
Apex Predator
10th-level Dragon feature
Your power grows as you take on more aspects of your patron's menacing form. The scales that your patron bestowed upon you grow in strength, and your Draconic Breath grows in power. At 10th level, you unlock:
Enhanced Draconic Scales: While you are not wearing any armor, your armor class equals 15 + your Dexterity modifier. You can use a shield and still gain this benefit. You also have immunity to the damage type associated to your patron.
Enhanced Draconic Breath: The range of your Draconic Breath is doubled, and you can now add your charisma modifier to your damage rolls for Draconic Breath.
Enhanced Draconic Scales - Immunity - Amethyst
You gain immunity to force damage.
Enhanced Draconic Scales - Immunity - Black
You gain immunity to acid damage.
Enhanced Draconic Scales - Immunity - Blue
You gain immunity to lightning damage.
Enhanced Draconic Scales - Immunity - Brass
You gain immunity to fire damage.
Enhanced Draconic Scales - Immunity - Bronze
You gain immunity to lightning damage.
Enhanced Draconic Scales - Immunity - Brown
You gain immunity to piercing damage.
Enhanced Draconic Scales - Immunity - Copper
You gain immunity to acid damage.
Enhanced Draconic Scales - Immunity - Crystal
You gain immunity to radiant damage.
Enhanced Draconic Scales - Immunity - Emerald
You gain immunity to thunder damage.
Enhanced Draconic Scales - Immunity - Gold
You gain immunity to fire damage.
Enhanced Draconic Scales - Immunity - Gray
You gain immunity to acid damage.
Enhanced Draconic Scales - Immunity - Green
You gain immunity to poison damage.
Enhanced Draconic Scales - Immunity - Iron
You gain immunity to lightning damage.
Enhanced Draconic Scales - Immunity - Mercury
You gain immunity to poison damage.
Enhanced Draconic Scales - Immunity - Obsidian
You gain immunity to lightning damage.
Enhanced Draconic Scales - Immunity - Pink
You gain immunity to cold damage.
Enhanced Draconic Scales - Immunity - Purple
You gain immunity to psychic damage.
Enhanced Draconic Scales - Immunity - Red
You gain immunity to fire damage.
Enhanced Draconic Scales - Immunity - Sapphire
You gain immunity to psychic damage.
Enhanced Draconic Scales - Immunity - Silver
You gain immunity to cold damage.
Enhanced Draconic Scales - Immunity - Steel
You gain immunity to poison damage.
Enhanced Draconic Scales - Immunity - Topaz
You gain immunity to cold damage.
Enhanced Draconic Scales - Immunity - White
You gain immunity to cold damage.
Enhanced Draconic Scales - Immunity - Yellow
You gain immunity to piercing damage.
True Ferocity
14th-level Dragon feature
You have grown in strength and have proved to your patron that you are more than deserving of the power they bestowed upon you, and something has awakened deep inside you. At 14th level, you gain:
Enhanced Dragon Mage - Wings: Your wings are now strong enough to carry you as long as you remain conscious. You now have a permanent flying speed equal to your walking speed.
Enhanced Dragon Mage - Blast: You have learned how to weave your magic and enhance it beyond what it is normally capable of doing. You can activate Blast twice, and you now deal damage equal to the spell's maximum critical damage.
True Ferocity - Roar: You have gained access to a Dragon's natural ferocity, and can make manifest that which crowns the dragon as a king of predators. As an Action, unleash a gut wrenching roar and shatter your enemies morale. Creatures of your choice within 60 feet of you must make a Wisdom Saving Throw, or be Frightened and have their walking speed be reduced to 0 for 1 minute. You can use this feature once between Short Rests.
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