Paladin
Base Class: Paladin

An Oath of Loyalty, Oath of Dedication, Oath of Undying Servitude to the Dark Lord.
You have embraced your destiny, given up hopes of living a normal life and lost yourself in the process.
Your inborn gift of sorcery? Taken away as a price for part of his power.

Oath Spells

You gain oath spells at the paladin levels listed in the Oath of Conquest Spells table. See the Sacred Oath class feature for how oath spells work.

Oath of Conquest Spells

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.

Everlasting Wrath. You can use your Channel Divinity to punish your enemies. As a reaction to taking damage, you teleport to an unoccupied space next to the attacker and make one melee attack.

Guided Strike. You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.

Broken Genius

Starting at 7th level, you amplify your inborn abilities.

You gain proficiency in arcana and history unless you already have them.
You double your proficiency bonus for these abilities.

 

Scornful Rebuke

Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Whenever a creature hits you with an attack, that creature takes psychic damage equal to your Intelligence modifier (minimum of 1) if you’re not incapacitated.

Embodiment of Wrath

At 20th level, you gain the ability to harness extraordinary martial prowess. As an action, you can magically become an avatar of conquest, gaining the following benefits for 1 minute:

  • You have resistance to all damage.
  • When you take the Attack action on your turn, you can make one additional attack as part of that action.
  • Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20.

Once you use this feature, you can’t use it again until you finish a long rest.

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