Rogue
Base Class: Rogue

While most Rogues rely on the up-close-and-personal approach, there are those who have prefer more distant methods. To strike from range, one must learn to adapt to their environment, taking into account any and all factors that might err their aim. This allows them to strike from afar at the most important targets, then slip away without revealing their position.

Bonus Proficiencies

Upon taking this subclass at 3rd level, gain proficiency with all Range Weapons

Shot from Nowhere

Also at 3rd level, whenever your Sneak Attack hits a creature while you are considered Hidden, you can force that creature to make a Wisdom (Perception) check contested by your Dexterity (Stealth) check. If you succeed, the attack does not break your stealth.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Reposition

At 9th level, whenever you hit with a Ranged Sneak Attack, you may move up to 15ft or half your movement speed (whichever is higher) as a Reaction.

Overwatch

At 13th level, as a bonus action, you may choose enter Overwatch. While in Overwatch, whenever an enemy creature moves within 30ft of you, you can choose to make a Ranged Attack against that creature. Once an attack is made while in Overwatch, you exit Overwatch.

This attack does not use your Reaction and cannot be considered a Sneak Attack. You can use this ability 3 times per short rest.

Split the Arrow

At 17th level, after successfully using the Shot From Nowhere feature on a target, you can choose to use a bonus action to make a second Ranged Attack on the same target. On a hit, roll damage as normal, then add the total damage of the first attack.

This feature is not affected by the need to reload your weapon. If a reload is required, it is considered part of the used bonus action.

Comments

Posts Quoted:
Reply
Clear All Quotes