Sorcerer
Base Class: Sorcerer

Kane's bloodline only, ie for Claire.

Undead Bloodline

Starting at 1st level, You are considered an undead for the sake of determining what kind of creature you are. You no longer need to eat, sleep, or breath, However you still require rest to reduce levels of exhaustion and still benefit from short and long rests. You are also immune to disease and poison, both the damage and the condition.

Instead of sleeping, you enter a dormant state for 4 hours. You do not dream in this state; you are fully aware of your surroundings and notice approaching dangers and other events as normal.

However certain spells have no effect on you, namely healing spells like cure wounds or healing word, as well as other spells that specify that they have no effect on constructs or undead. 

Blood Pact Weapon

At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with light armor and martial weapons.

The influence of your bloodline also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest

Necromancy

At 6th level you gain access to these necromancy spells from the warlock spell list.

Sorcerer Level

Spells

6th

Toll the Dead, Vampiric Touch, Ray of Enfeeblement

7th

Shadow of Moil, Darkness

9th

Danse Macabre, Negative Energy Flood

11th

Create Undead, Soul Cage

17th

Astral Projection

 

 

Walking Dead

Starting at 14th level, you have darkvision with a range of 120 feet.

You also gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can magically teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness.

 

Death Walks Among Us

Starting at 18th level, you may attack twice when you use an action to attack or cast two spells when you use an action to cast a spell.

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