Base Class: Monk
A MONASTIC TRADITION
Monks of this tradition dedicate themselves to the perfection of their mystic senses, called the inner eye. They do this by purposefully blinding themselves, usually merely by covering their eyes, although some go so far as to remove their eyes or blind themselves permanently in order to rely solely on their inner eye. Monks of this tradition also often recruit blind people to their order, to teach them to go beyond their limited sense and reach new heights of perception.
HEIGHTENED AWARENESS
When you choose this monastic tradition at 3rd level, your other senses are sharper and your awareness is heightened as long as you cannot see. As long as you are blinded, you gain the following benefits:
- You have a blindsight of 15 feet.
- You have advantage on all Wisdom (perception) checks you make that don't rely on sight (therefore, ones that rely solely on hearing, smell, taste or touch)
- Attack rolls made against you do not gain advantage because of the blinded condition.
You cannot merely close your eyes to gain these benefits, as the temptation to open them would be too great. Instead, you must cover your eyes with a piece of cloth, a modified helmet or something similar, remove your eyes permanently, or be blinded from another source in order to do so. You can cover or uncover your eyes with a piece of cloth, a modified helmet or something similar as a bonus action.
GREATER REFLEXES
Also at 3rd level your reflexes are also heightened when you cannot see. Whenever a creature misses you with an attack, if you are blinded you can immediately use your reaction to make an unarmed strike against that creature if it's within your reach. You may spend a ki point to make two unarmed strikes against the same target instead of one when you do
UNTOUCHABLE
Starting at 6th level you become even harder to hit. While you are blinded, you may use your patient defense feature without spending a ki point. You may do this a number of times equal to your Wisdom modifier (minimum of once) after which you cannot do so again (without spending a ki point) until you finish a long rest. Additionally, the blindsight you may gain from your heightened awareness feature increases to 30 feet.
FAR SIGHT
At 11th level, you can sense things that are far away with your inner eye. You may cast the Arcane Eye spell without consuming a spell slot or material components, if you are blinded when you do, your arcane eye has a blindsight equal to yours when blinded instead of its normal vision. Once you have done this, you may not use this feature again until you finish a long rest unless you spend 2 ki points to do so.
Additionally, the blindsight you may gain from your heightened awareness feature increases to 45 feet.
INNER EYE
At 17th level, you have perfected the use of your inner eye. While you are blinded you gain the following benefits:
- You cannot be surprised.
- After you've made a reaction, you can make an additional reaction once before the beginning of your next turn. You can use only one reaction per triggering effect.
- The blindsight .you gain from your heightened awareness feature increases to 60 feet, and you gain a tremor-sense of 30 feet while blinded as well.







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