Paladin
Base Class: Paladin

Foreword: This is a subclass created by Jon Hild from his 5th edition Maztica Campaign Guide that I am simply bringing over to D&D Beyond for personal use. I do not have plans to bring over any more of his content. His Maztica Campaign Guide is available as a free PDF on Dungeon Master's Guild.

Once associated exclusively with the temples of Qotal, upon his disappearance (for a second time), the eagles branched out and became far more secular. They still hold to their ancient traditions however, and much of the power afforded the class is still granted by Qotal. Joining the eagle lodge is one of the highest honors given to a Maztican warrior. Poshtli, a hero of the past centuries, was widely known as the greatest eagle knight of all time and when he flew off into the sky never to be seen again in mortal form as Qotal sponsored his rise to  divinity.

 

Eagle Armor

At 3rd level an eagle knight is given his eagle armor from the artisans of his lodge. This armor will be the focus of many of his future powers and is always the eagle knight's most valued possession.
Should the armor be lost, the eagle knight can petition his lodge for a new set. However, this is a huge embarrassment regardless of the surrounding circumstances and the lodge will always require the eagle knight to complete a major task before replacing the eagle armor.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Resistant Armor. As an action, you can imbue your armor with the resilience of the Plumed Dragon, giving it extra ability to protect you from harm. Your armor gives you resistance to one damage type of your choice for 10 minutes.

Retaliatory Armor. As an action, you imbue your armor with the will of Qotal which seeks to defeat your enemies. The first time you are hit by a melee weapon attack, your armor sends forth a wave of force as a reaction in a 10 foot radius doing 10 (3d6) force damage to all enemies in range.

 

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells
Paladin Level Spells

3rd

bird charm, cool

5th

eagle flyby, animal messenger (bird)

9th

breath of Qotal, protection from hishna

13th

giant eagle, greater invisibility

17th

breathweird, hold monster

Eagle Shape

At 7th level you may use an action to assume the shape of a giant eagle once between every short and long rest. The eagle knight may only transform while wearing his eagle armor. This ability lasts a number of hours equal to one half of your eagle knight level rounded down. Your statistics are replaced with the statistics of the giant eagle except you retain your
personality, alignment, Intelligence, Wisdom and Charisma.
You also assume the hit points and Hit Dice of the giant eagle, but if you fall to 0 hit points, you revert to your human form (possibly resulting in falling damage). Any excess damage is subtracted from your hit point total. Any other benefits of your class are kept except you also assume the senses of the giant eagle. You cannot cast spells in this form, and your equipment merges with your giant eagle form.
You may not cast spells in your giant eagle form or use your Channel Divinity ability, but active spells remain.
Your eagle armor gains a +1 bonus at this level when you are wearing it.

Armor Dancing

At 15th level you may choose to perform a ritualistic dance once between short and long rests. This ability is a reaction to taking weapon damage and halves the damage of the attack against you.

When you assumes the form of a giant eagle at this level, you provoke no attack of opportunity when flying out of enemy reach.


Your eagle armor gets a +2 bonus when you are wearing it.

Countenance of Qotal

At 20th level you can use the great screech spell once between long rests with a duration of 2 minutes. The superimposed eagle head in the spell description takes on more of the features of a dragon if you are in eagle form and the sound that emanates is as much a roar as it is a screech.
Your armor gets a +3 bonus at this level when you are wearing it.

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