Base Class: Monk
Some monks treat their bodies as temples and adorn them with vivid art honoring their values. Practitioners of the Way of the Tattooed Temple ink their bodies as they reach milestones in their personal journey, infusing some of these tattoos with mystical energy that evokes magical properties from the ink. Although some look askance at the appearance of these monks, none doubt their supernatural power.
Mystical Tattoos
When you gain a mystical tattoo, you tattoo yourself or instruct another to tattoo you.
Crane
You have a flying speed equal to your walking speed. This benefit only works in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft. Additionally, you can use a reaction when you are falling and spend 1 ki point to cast the feather fall spell without material components.
Eye
You have advantage on saving throws against illusion effects. As a bonus action, you can spend 2 ki points to gain blindsight to a range of 30 feet for 1 minute.
Mandala
Your ki point maximum is increased by 1. At 11th level this bonus increases to 2. When you are reduced to 0 hit points, you can spend 1 ki point to automatically stabilize yourself before falling unconscious.
Mask
You can spend 2 ki points to cast disguise self. When you use this feature to cast the spell, its duration becomes 8 hours.
Monkey
You can use your Dexterity modifier, instead of your Strength modifier, for Athletics checks you make for grappling. When you take the Attack action, you can spend 1 ki point to make an additional attack as part of that action. This additional attack can only be used to grapple.
Mountain
You gain a +1 bonus to AC when you are unarmed, unarmored, and have no shield. When you take bludgeoning, piercing, or slashing damage, you can use your reaction and spend 1 ki point to gain resistance against the triggering damage.
Snake
You gain resistance to poison damage. When you deal damage with an unarmed strike, you can spend 1 ki point to deal an additional 1d8 poison damage.
Spider
You have a climbing speed of 30 feet. You can spend 3 ki points to cast the web spell without material components.
Sun
You gain resistance to radiant damage. Additionally, when you take damage, you can use your reaction and spend 1 ki point to cause light to erupt from your body. When you do, each creature within 5 feet of you must succeed on a Constitution saving throw or be blinded until the end of your next turn.
Tiger
You can choose to deal slashing damage, instead of bludgeoning damage, with your unarmed strikes. When you deal slashing damage with your unarmed strike, you can spend 1 ki point to deal an extra 1d10 damage.
Tree
You have advantage on saving throws against being knocked prone or being moved against your will. You can spend 2 ki points to cast the entangle spell.
Tsunami
You can breathe air and water and gain a swimming speed of 30 feet. Additionally, when you hit a creature with an unarmed strike, you can spend 1 ki point to attempt to knock the creature down. When you do, the creature must succeed on a Strength saving throw or fall prone.
Living Canvas
Starting at 17th level, ink flows across your skin when you will it. When you complete a short or long rest you can choose a mystical tattoo. You gain this tattoo until you use this feature again.
Mystical Tattoos
You gain an additional two mystical tattoos at 6th level.
Mystical Tattoos
You gain an additional two mystical tattoos at 11th level.
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