Rogue
Base Class: Rogue

A street brawler has spent a good portion, if not all, their life fighting. Whether it is for survival, for monetary gain, or just for the fun of it. They can be professional fighters, back alley fighters, pit fighters or anything of that sort, fighting is their way of life.

Targeted Strikes

When you choose this archetype at 3rd level, your talent for precision attacks become more prevalent. When you make an unarmed strike you can gain sneak attack on that attack as long as it follows the normal sneak attack rules. 

Sucker Punch

Starting at 3rd level, you can use a bonus action to make a an unarmed strike, if this attack lands it can deal sneak attack without being advantage or having an ally within 5 ft. You cannot sneak attack if you disadvantage.

Improved Brawler

At 3rd level, you get to make a choice between two improved brawler abilities, the option you don't choose will become available at level 13.

  • One Two Punch - When taking the attack action with an unarmed strike you can make an additional unarmed strike as part of that action. This does not stack with similar abilities like extra attack.

  • Bob and Weave - You are nimble and harder to hit, as a bonus action you can take the dodge action. You can use this ability a number of times equal to your Strength modifier. The uses recover on a short or long rest.
Bob and Weave

You are nimble and harder to hit, as a bonus action you can take the dodge action. You can use this ability a number of times equal to your Strength modifier. The uses recover on a short or long rest.

One Two Punch

When you take the attack action you can make one more attack as part of that action. This does not stack with similar abilities like extra attack.

No Running

Starting at 9th level, you can make a special opportunity attack against a creature that moves within your reach. This attack doesn't use your reaction and can be done a number of times equal to your proficiency bonus and all uses recover on a long rest.

Improved Brawler

Beginning at 13th level, you get to take the other option from improved brawler. These options are also improved further.

  • One Two Punch - When taking the attack action you can make an additional attack as part of that action. This does not stack with similar abilities like extra attack. As well your unarmed strike increases by one die, meaning if there is no die it becomes a 1d4, that becomes a 1d6, then 1d8, 1d10, and max 1d12.

  • Bob and Weave - You are nimble and harder to hit, as a bonus action you can take the dodge action. You can use this ability a number of times equal to your Strength modifier. The amount of times this can be used is increased by 1/2 your Strength modifier as well you also add 1/2 your proficiency bonus (rounded down) to your ac when taking this action. The uses recover on a short or long rest.
Bob and Weave

Bob and Weave - You are nimble and harder to hit, as a bonus action you can take the dodge action. You can use this ability a number of times equal to your Strength modifier. The amount of times this can be used is increased by 1/2 your Strength modifier as well you also add 1/2 your proficiency bonus (rounded down) to your ac when taking this action. The uses recover on a short or long rest.

One Two Punch

One Two Punch - When taking the attack action you can make an additional attack as part of that action. This does not stack with similar abilities like extra attack. As well your unarmed strike increases by one die, meaning if there is no die it becomes a 1d4, that becomes a 1d6, then 1d8, 1d10, and max 1d12.

Masterful Brawler

At 17th level, you have developed a technique know as howdahurtaguy. This technique allows you a special addition to your sneak attack, letting you make you sneak attack twice on a turn, with the second use only using half the amount of dice (rounded down).

Previous Versions

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