Base Class: Fighter
Using the essence of life and a special blade you can use the powers as a surger, using the power of your bonded blade.
Using the essence of life and a blade softly glowing the colour of its order a Human steps out of the shadows, His eyes glowing soft blue, wisps coming off of his body, dissipating in the air. Rushing towards the demon, with the grace of the winds, his blade glistening the light of the moon. Jumping and shifting, running on the wall to evade an opponents blade. Suddenly dark grey clouds forming around his hands, lightning crackling. As he strikes his armored opponent, a loud crack sounds and the guard flies into a wall. Shifting his gravity to the ceiling he jumps gracefully, dodging an arrow. Landing on the roof, staring down at awestruck opponents, the Human rushes forewords towards the Demon, the Tiefling guards watching the human run across the roof with the grace of the Storms. The Human draws his blade, a lithe blade with a graceful curve, glistening with the moonlight from the windows. Darting forth, with his blade behind him, the Human shifts his gravity to the ground, leaping and landing with his arm on the ground, blade drawn behind him. The Tiefling guards 40ft behind him and the demon baffled before him. The Human turns and swings his blade into an arc, catching the demon off guard and entering Stormstance. Using the grace of Stormstance he slashes downwards, cutting through the demonic flesh. Behind him the Tieflings dropped their shock, kicking into action. As the Tieflings catch up, the human battles the demon, slashing through skin, but leaving no mark. The human slides around the demon and stabs his blade through the fiends chest. The Tieflings, enraged as the demon falls to the ground, white wisps leaving his body and entering the blade. The human sheaths his blade, his eyes now fully glowing a violent blue and raises his hands. Sparks crackle off of his fingertips as he releases a massive burst of lightning. After the Tieflings fall, smoking, the lightning cuts out and the glow fades from the human, the wisps fully dissipating.
Life Essence
Every time you kill an opponent you gain 3 essence points in which you can use your surges. This is a faint grey wisps that glows faintly. This can be socketed into gemstones to give them a faint glow, Life essence can be drawn from gemstones, and is harvested when killing a creature with your Surgeblade.
After a short rest you gain 4d4 Essence points, you regain all essence points when in your Order's domain.
Stormsurger: When in storms, rain or magical storms you Gain 20 Essence points
Flamesurger: When in Fire or magma you gain 20 Essence points
Smokesurger: When in magical darkness or smoke you gain 20 Essence points
Lightsurger: When in blinding light or magical terrain you gain 20 Essence points
Stances
Depending on your selected stance you gain benefits when using swords or more importantly your own Surging weapon.
Stormstance. Using precise strikes, when picking this add +2 to attack rolls and you gain increased range
Flamestance. Using powerful strikes, your strikes deal double damage, triple on a critical
Smokestance. Using defensive strikes, you gain +2 to your AC
Lightstance. Using fast and mobile strikes, you gain the Finesse property on all weapons and ignore speed reduction on armor
Flamestance
Using the destructive Flamestance all damage is doubled, on a critical, tripled
Lightstance
Using a lightfooted and fast stance you gain Finesse for all weapons and ignore the speed reduction on heavy armor
Smokestance
Using defensive strikes, you gain +2 to your AC to block attacks
Stormstance
Your stance is Stormstance, using agile and powerful slashes downwards, using precise strikes to decimate an opponent.
Surged Type
You pick your surged type, which grants you your surging powers throughout, You gain a surgeblade depending on your surged type.
Stormsurged: A stormblade is a lithe and graceful blade
Flamesurged: A flameblade is a large and heavy blade
Smokesurged: A stormblade is a longsword type weapon
Lightsurged: A lightblade is a katana like blade
Flamesurged
A Flamesurged, also known as a Auras harnesses fire through the essence of life. This will grant you hell fists, the ability to manipulate earth and fire, and the ability to transform to flame.
Lightsurged
Your a Lightsurger or an Arcani, you use illusions, light and invisibility. You gain the ability to use Writhring strike.
Smokesurged
Your surging type is using life essence to use smokesurging also known as an Anaimer, you gain the smokestrike, ability to transform to smoke, transform object's materials and manipulate smoke and shadow.
Stormsurged
Stormsurgers or Stormbreakers use the devastating power of storms when they use their life essence. This allows them to fly, alter gravity, use wicked storm abilities and devastating speed. You gain a Stormblade blade, when attuned it turns into a lithe longsword blade to your style, making it easy to use.
Surge Punch
By spending two Essence points you gain the ability to use your Punch type depending on your surger type.
Hellstrike
Using two essence points you can form rock and molten magma around your fists, dealing a crushing blow
Smokestrike
Using two essence points you can deal a smokestrike, toxic smoke forming around your fists.
Stormstrike
You gain the ability to coat your fist in storm clouds and lightning, when striking an opponent this strike creates a thunder like crack and discharges lightning.
Writhing strike
Using two essence points you can pour pure radiance into your viens and create a blinding strike
Surges
Depending on your order you can spend one Essence point to use one of your three surges, each Order gaining their own unique surges.
Storm: The surges of Tempest, Gravitation and Decay
Flame: The surges of Incendiary, Incendiary transformation and Earth
Smoke: The surges of Smoke Transformation, Transfersion, Smoke
Light: The surges of Illumination, Invisibility, Shadow
Flamesurges
Through your order you gain access to Flamesurges, being able to manipulate the Surges of Incendiary, Incendiary Transformation and Earth . By spending one Essence point you can do the following.
Surge of Earth: By spending two essence points you can rip a large boulder out of the ground and cause it to levitate through electromagnetic forces. You can push on metals, or pull, by expending one point and imposing a STR check against their Save. You can create massive pillars and affect the earth in a large scale.
Incendiary Transformation: By spending three essence points you can temporarily gain the abilities of a Fire or Earth elemental. During this you keep your attacks, abilities and scores.
Incendiary: By spending one essence point you can fully manipulate magma or lava, this means you can control any fire elemental or part fire elemental or control flames. By spending two points you can manipulate a Continual Flame spell. This even allows you to manipulate fire spells (if they're your own 2 points, if not 5 points)
Light Surges
You gain access to your lightsurging surges of: Illumination, Invisibility and Shadow
Illumination: By spending one point you can create a mental illusion, only affecting one target, using your CHA against their WIS save. By spending one point you can create lights.
Invisibility: By spending two points you can Turn invisible. By spending three you can turn an object or another person Invisible for a turn
Shadow: By spending two points you can manipulate shadow. By spending three points you can teleport to shadow when in shadow or teleport others that are in shadow.
Smokesurging
through your smokesurging powers you gain access to the Smoke surges of Transfersion, Smoke Transformation and Smoke
Smoke: By expending two essence points you can control nearby smoke, smog and shadow. Through this you can solidify the smoke, smog or shadow to allow it to grab objects or people.
Transferion: By expending one essence point you can transform the material of an object into a material of the same state. By expending two essence points you can change the state of the material. By expending three essence points you can shift the dead material to living material or living material into dead material.
Smoke Transformation: By spending two essence points you can transform into an air elemental with the appearence of smoke, retaining your attacks, abilities and scores. By spending three you can turn another person into smoke for 1 turn or can disintegrate an object that isn't magical.
Stormsurges
Through your order you gain access to Stormsurges, being able to manipulate the Surges of Tempest, Gravitation and Decay. By spending one Essence point you can do the following.
Surge of Tempest: You gain the ability to create storms and control their base elements. By spending one Essence point you can create a lightning bolt, heavy winds, summon a storm of your own, either a Hellstorm, Carbonic Storm or a Meteor Torrent. By spending five Essence points you can create an H-3 Monster hellstorm, or a C-10 Carbonic storm.
Hellstorm: A hellstorm is a brutal storm, raining ash and fire, with powerful winds and deep black and orange glowing clouds. This storm leaves the landscape covered in ash and incinerates anything in its path. Hellstorms have orange bolts of lightning. At its H-1 Variant the hellstorm does the same damage as a supercell thunderstorm, at its H-3 Variant the hellstorm makes concentration impossible and does hurricane level damage. Scorching entire landscapes.
Carbonic Storm: A Carbonic storm is a ordinary thunderstorm to a hurricane level strength storm polluted with Carbon Dioxide. When in a C-5 variant or beyond crimson lightning begins and the air becomes extremely toxic, creatures without a respirator take 6d6 Poison damage every minute when in a C-5 Carbonic storm or stronger. At a C-1 variant the Carbonic storm rains Carbonic and Sulfuric acid, any creature takes 2d4 Acid damage per minute. At a C-10 Variant Concentration becomes impossible, breathing in a C-10 is also impossible, every turn the victim takes 4d20 Poison damage. During a C-10 lightning flashes wildly, acid pours down and bits of large rocks get thrown, making the entire area treacherous.
Meteor Torrent: A Meteor torrent is a torrent of hail sized meteors, these deal 4d6 Bludgeoning damage when being hit, concentration becomes extremely difficult.
Surge of Gravitation: You can alter your own and objects gravity, you can alter your gravity as a bonus action, spending no points. You can touch an object and change their direction of gravity or can increase or decrease their gravity. Through spending two Essence points you can fly, using gravity to fly and change your flight direction.
Surge of Decay: You can alter decay, burning, rotting or disintegrating objects. Using one Essence point this acts as the Shatter spell.
Surging bonuses
You gain the ability to use your surges with special bonuses from their variants
Flame Variants
when using the Incendiary surge you can pick from the Flame variants below, and you gain two attacks
Blue Fire: The Temperature of the flame increases, dealing +2d6 Fire damage and melting metals
Red Fire: When wind hits this flame it catches up immediately, spreading faster
Black Fire: This fire burns eternally and cannot be put out by anyone but you
Purple Fire: This fire burns faster, burning anything in its path in seconds
Light Variants
When using your surges you gain the ability to use variant brightness's to affect your surges
10-25%: When using your Shadow Surges you gain an additional bonus that you can drain the light of the areas, expanding the shadows
25-50%: When using your Illumination surge you can create wisps, faint lights to confuse an opponent and draw their attention with a DC 18 WIS save
50-75%: When using your surges you shed light in a 10ft radius
75-100%: When using your Illumination surge opponents must make a DC 18 WIS or become Blinded
Smoke Variants
When using your smoke surges you gain special benefits depending on the smoke type
Thick Smoke: You gain a Smoke Claw attack
Vapor: When using Smoke transformation, you become Invisible
Smog: You can Grapple a target with smoke tendrils, with a DC of 18
Magical: You gain the ability to use smoke tendrils
Tempest Variants
Because of the three different storms you gain special bonuses. You gain the ability to do a Hellstorm Strike by expending three points, a Meteor slam by spending three and a Carbonic disaster attack by also spending three. These three attacks signify the three different storms Carbonic, Hellstorm and Meteor Torrent.
Surging Ultimatum
Through your order and expending 15 Essence points you can release a destructive ultimate surge
Blazing Glory
By spending 10 essence points you can draw upon the most powerful Flamesurging ability
Dark Devastation
By spending 10 essence points you can use thick smoke to create thousands of black spears on a single target
Divine Radiance
By spending 10 Essence points you can use the ultimate Lightsurging surge, using divine radiance to sear the flesh of all targets in a 30 by 120 ft cylinder
Tempest Destruction
You form clouds, lightning, strong winds and hell into your palm, forming a dense, concentrated storm with extreme destructive capabilities
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