Base Class: Barbarian
A Brawler's fists are lethal weapons, and so is just about any object in those hands. Pummel your enemies with unarmed strikes and improvised weapons.
Bare-Fisted Battler
Your body is registered as a lethal weapon. Your unarmed strikes deal 1d8 bludgeoning damage plus your strength modifier. This damage scales with your level in this class, increasing to 1d10 at 9th level and 1d12 at 13th level. Additionally, you can use any object that you are capable of lifting as an improvised weapon. The damage you deal with improvised weapon attacks is, at minimum, equal to your unarmed strike damage, although it may be higher depending on the object you use and is up to the DM's discretion.
Grappling Expert
Beginning at 6th level, your sheer strength makes you a dreadful opponent in close quarters combat. While you are raging, you gain the following benefits:
- When you take the Attack action on your turn, you can choose to replace one of your attacks with a grapple attempt on one creature you can see within 5 feet of you of your size or smaller.
- While you have a creature grappled, you can use that creature as an improvised weapon. If you hit a creature with another creature, roll damage once and inflict the same damage to both creatures.
Plunging Attack
Also at 6th level, while raging, if you are falling toward a creature, you can choose to deliver The People's Elbow. As a reaction, make an unarmed strike. On a hit, the target suffers any damage you would've taken from the fall instead in addition to your unarmed strike damage. Furthermore, the target is pinned beneath you and is considered grappled.
Ain't Afraid of No Ghost
Beginning at 10th level, your sheer might suffuses even your spirit. Your unarmed strikes are considered magical for the purpose of overcoming resistances.
Additionally, while raging, you can add your Strength modifier to any saving throw you make against being charmed, frightened, possessed, or put to sleep.
Demolitionist
Starting at 14th level, you can break through solid stone with ease. While raging, your melee attacks deal double damage to objects and structures. Additionally, you gain a climb speed equal to your walk speed.
Previous Versions
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