Base Class: Rogue
Sometimes people are able to truly see the overlaid nature of the universe. Escape is about move then just speed, but the knowledge of how to move unseen in all ways. Stealth is absolute and perfect for those that become jumpers. Their wisdom has granted them the power to truly escape.
Rapid Movement
Starting at 3rd level, your wisdom of speed allows you to make yourself faster. As a bonus action, you gain the ability to cast the spell longstrider on your self as much as you want.
One Jump Ahead
When you choose this archetype at 3rd level, your experience with escape has given you power. You gain the ability to cast the spell misty step a number of times equal to you wisdom modifier (minimum of once) and resets on a long rest.
Going the Distance
At 9th level, the distance you can move has increased exceptionally to escape all situations. You learn the spell dimension door and can cast it once per short or long rest.
Extended Leap
Starting at 13th level, your desire to get as far away as quickly as possible has become achievable. You learn a limited version of the teleport spell. You can use this feature once per long rest, but to use it, you must have memorized the sigils of a teleportation circle of have an object associated with the location that you can use for six months.
Plane Shifter
Starting at 17th level, you can escape your entire plane of existence. You learn the spell plane shift and can teleport any creatures you designate, up to the limit of the spell, to be teleported with you, if they are willing. You can use this spell twice per long rest.
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