Base Class: Barbarian
Nature’s wrath is made to defend. The Path of Overgrowth is a path of preservation and retribution. Your rage aligns you with the forces of nature allowing you to feed the earth’s might.
Nature’s Blessing
When you choose this path, you learn to speak, read, and write Druidic. Additionally, you learn either the druidcraft. Wisdom is your spellcasting ability for this spell.
Trail of Overgrowth
Starting at 3rd level, you can create an overgrowth of plant life wherever you go. While raging, you create an Overgrowth in the space you occupy. The Overgrowth remains when you leave the space but at the start of your next turn. The Overgrowth turns the ground into difficult terrain and acts as half cover for creatures within the Overgrowth. You ignore the effect of difficult terrain created by the Overgrowth.
Will of Nature
At 6th level, you can cast Locate Plants at will. You learn to control your Overgrowth by listening to nature. You can create Overgrowth in the space you occupy as an action. Your Overgrowth now lasts 1 hour. You can maintain up to twice your proficiency modifier spaces of Overgrowth. You choose which spaces are maintained.
Grasping Anger
At 10th level you learn how to use your Overgrowth to grab hold of your enemies. While raging, you can use an attack action to grapple a creature within your Overgrowth. Additionally, if you are raging, when a creature within 30 ft is grappled you can use your reaction to restrain that creature with vines. The Strength save required to escape is 8 plus your proficiency modifier plus your Wisdom modifier.
Wall of Vines
At 14th level you can cause your Overgrowth to grow further. As a reaction you can make your Overgrowth become three-quarters cover for creatures within and behind the Overgrowth. The Overgrowth returns to half cover after a creature is attacked within or behind the Overgrowth.
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