Bard
Base Class: Bard

Bards of the College of Toxicity create life-ruining, soul-shattering poems about how worthless their foes are. Using words long forgotten by language and going into more detail about how their targets should keel over and die than even the worlds greatest poets could dream. These devils and monsters craft elaborate and complex tales that crush and obliterate the morale of any who dare be at the other end of them. Their prowess in villainy and hate can make even the most hardened of wills crumble.

Brutal Words

When you join the College of Toxicity at 3rd level, you are a master at saying threatening things incredibly casually. When you make a Charisma (Intimidation) check, you can treat a d20 roll of 11 or lower as a 12. You also gain proficiency in Intimidation.

Toxic Insults

Also at 3rd level, you learn how to hurl perfectly crafted insults that demoralize and hurt your foes on an emotional level. As a bonus action, you can attempt to crush a targets spirits and demoralize them. Choose one creature who can see or hear you within 90 feet, that target must make a Wisdom saving throw against your spell save DC.

On a failure, you expend one use of Bardic Inspiration, rolling the die and dealing that much psychic damage to the target. At the start of each of their turns, they take this damage again, retrying the save at the end of each of their turns. This effect lasts until the target succeeds or for 1 minute. If the target succeeds on the first save, nothing happens.

After this effect has ended, the same target cannot be affected by this ability for 10 minutes.

Elaborate Toxicity

At 6th level, You become a story teller. Your stories might be elaborate tales about how you had intercourse with your opponents mother, but they are tales regardless. As an action, you can craft an elaborate scenario of brutal toxicity. Choose one creature who can see or hear you within 30 feet. The target takes psychic damage equal to two rolls of your Bardic Inspiration die, and must succeed a Wisdom saving throw or become frightened of you for 1 minute or until they take damage of a type other than psychic.

If the target is under the effects of your Toxic Insults feature, they have disadvantage on this save. On a failure, they also automatically fail their next saving throw against your Toxic Insults.

You can use this feature a number of times equal to your proficiency bonus, before needing to take a long rest to use it again.

Crippling Barbs

Starting at 14th level, you can throw out a dreadful quip that can turn your targets actions into a more favorable result. As a reaction when a creature you can see that's under the effects of your Toxic Insults makes an attack roll, ability check, or saving throw you can roll two additional dice and choose which of dice the target uses.

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