Barbarian
Base Class: Barbarian

The power of the Swamp Queen invokes carnage into her Barbarians. These Barbarians are her champions, and earn her respect through combat. They are masters of the battlefield, and are able to annihilate their opponents with ease.

Grasp of the Swamp

Starting at level 3, you invoke the power of the Swamp in the area around you. If an enemy is within 5 feet of you at the start of their turn, their movement speed is reduced to 0 feet.

Fury of the Swamp

Starting at level 6, your melee attacks deal more damage to your enemies that are under the Swamps power. If your enemy is within the radius of your Grasp of the Swamp, your Melee attacks deal an additional 1d6 Poison Damage to that enemy. At 10th Level it increases to 2d6, 14th to 3d6 and 18th 4d6.

Flow of the Swamp

Starting at level 10, you can use the power of the Swamp to pull your enemies closer to you. As a Bonus Action on your turn, you can choose up to 10 enemy creatures to make a Strength Saving throw, DC is 8 + Proficiency + Constitution modifier. If they fail, you pull them towards you so that they are 30 feet away from you. If they succeed, nothing happens to them.

The Swamp's Eminence

Starting at level 14, you begin to channel the Swamp in it's entirety. The radius of the Grasp of the Swamp increases to 30 feet and if your enemies start their turn in it's radius, they instantly take 10 Force Damage.

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