Blood Hunter
Base Class: Blood Hunter

When you kill something within meela range you heal 1d10

Newly turned

You have +1 to all rolls and +2 to all rolls with advantage or that you are perfitant in and you heal 1d10 on a meela kill.

Vampire

+2 to all rolls and +3 to all rolls that are at advantage and or you are profetiont with

Vampire

+3 to all str and dex rolls and +4 to all str and dex roll that are at advantage

Vampire

+4 to all rolls for str, dex, and con and +2 to damage

Elder vampire

+4 to all rolls and +6 to all rolls that are using str, dex, and con

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