Base Class: Blood Hunter
When you kill something within meela range you heal 1d10
Newly turned
You have +1 to all rolls and +2 to all rolls with advantage or that you are perfitant in and you heal 1d10 on a meela kill.
Vampire
+2 to all rolls and +3 to all rolls that are at advantage and or you are profetiont with
Vampire
+3 to all str and dex rolls and +4 to all str and dex roll that are at advantage
Vampire
+4 to all rolls for str, dex, and con and +2 to damage
Elder vampire
+4 to all rolls and +6 to all rolls that are using str, dex, and con







Comments