Druid
Base Class: Druid

You are not just a druid who sees nature in plants and stones, but you are one who can see it in the very void where life struggles and wanes. The toughest and strongest of beings, the dragons, fly even in the void. You take inspiration from the very magic that brings madness to the weak and struggle to the unsuitable.

Dragon's Flight

2nd-level Circle of the Chromatic Void feature

The astral sea seems to aid you in your efforts to become a dragon of the void. When you jump and use your dash action, you may take flight upon ethereal wings styled to fit with your race or sometimes random that phase through your armor. You can move 60 feet in flight. However if you end your turn in the air you will fall. You are not yet ready to be a true dragon. At later levels your control improves to make this persistent.

You may either roll a d6 or choose from the list of forms your wings may be in.

d6 Wing Form
1 Your wings are shadows sprinkled with stars
2 Your wings are just an outline of what is to come in the color of your choosing.
3 Your wings are feathered and carry a pattern that represents your nature ranging from the black of evil to the white of good.
4 Your wings are scaled and fleshy as if from a dragon or demon pulsing with power along their veins.
5 Your wings are crystalline and held together as if by gravitation eddies.
6 Your wings appear as if fire, flowing from your back outward like a corona of the sun.

Elemental Cycle

3nd-level Circle of the Chromatic Void feature

As a bonus action, you can expend a use of your Wild Shape feature to cycle through the elemental aspects of the dragon.
Black: On activation and as a bonus action, you can make a conical spell attack (30 ft.) dealing 1d10 + your Wisdom modifier acid dmg.
Blue: On activation and as a bonus action, you can make a conical spell attack (30 ft.) dealing 1d10 + your Wisdom modifier lightning dmg.
Green: On activation and as a bonus action, you can make a conical spell attack (30 ft.) dealing 1d10 + your Wisdom modifier poison dmg.
White: On activation and as a bonus action, you can make a conical spell attack (30 ft.) dealing 1d10 + your Wisdom modifier cold dmg.
Red: On activation and as a bonus action, you can make a conical spell attack (30 ft.) dealing 1d10 + your Wisdom modifier fire dmg.

At 10th level your breath gains more potency.

Elemental Ward

6th-level Circle of the Chromatic Void feature

After a long rest, roll a d6. Until you finish your next long rest, you gain a special effect based on the dice roll: 
1 - Black: Your body oozes acid granting you resistance to non-magical weapons which melt in contact with your acid. Weapons that have melted deal half as much damage as they originally made with a minimum of 1 damage. 
2 - Blue: Your body pulses with electricity as magic strives to guide other magics safely away from you. Enemies that strike your with spells have their spells reflected back at them as lightning damage. 
3 - Green: You leak an aura of poison to your enemies and stimulant for your allies. Allies within your aura can use an extra bonus action on their turn. All enemies within 15 feet of you gain the poisoned condition and take 1d6 poison damage whenever they start their turn in the aura.
4 - White: Your body is now covered in a mailable layer of ice that helps defend you. Your ac is increased by your wisdom modifier. Any damage that you would have taken at your previous ac is reflected back at your opponent. 
5 - Red: You now produce an aura of fire, you and your allies ignore the effects of being in a cold climate. Your allies feeling the heat are invigorated and gain your druid level as temporary health. All enemies within 15 feet of you take 1d6 of fire damage whenever they start their turn in the aura.
6 - Choose: You may choose whichever effect you desire.

Scorn and Fury

10th-level Circle of the Chromatic Void feature

Whenever you are struck by an attack you gain bonus damage and damage mitigation equal to your wisdom modifier. This effect stacks with itself, however it is lost if you do not take damage either on your turn or your previous turn. Regardless of how high your scorn is, your damage mitigation will always allow at least 1 point of damage through.

Effigy of the Void Dragon

14th-level Circle of the Chromatic Void feature

You have achieved true oneness with the void and the dragons within it. You may take on the form of a dragon, but you can no longer use your normal spells or weapons in this form. You may only use class features and your physical form to strike.

Your size becomes huge or as large as the area can allow, your base stats are all set to 20 for this effect. This feature is considered a magic transformation that requires concentration and can only be used once per long rest.

Circle Of The Chromatic Void Image

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