Base Class: Rogue
You are a master of deception. You are more than a master of disguise, you are truly formless. You can morph your body into new forms to disguise yourself, adapt to new environments, or become a weapon. In doing so, you're able to embody your targets on every level. When you do turn to violence, your target never sees it coming.
Faceless Ones tend to have mysterious and highly varied backgrounds. They often lack their own personal identities, adopting various aspects of their targets. They generally feel most comfortable in an urban settings, surrounded by people.
Master of Disguise
3rd-level Faceless One feature
You can create a convincing disguise on-the-fly. You can cast the disguise self without a verbal component a number of times equal to your proficiency bonus. You regain all expended uses on a long rest. At level 13, you can cast disguise self at will with no components.
Smoke Bomb
3rd-level Faceless One feature
Despite your mastery, sometimes enemies see through your disguise. It's always important to have a backup plan or a smoke bomb. You can cast the fog cloud without any verbal components. When cast in this way, the spell does not require concentration and lasts for the duration or until dispelled or dispersed by a sufficiently strong gust of wind.
Once you use this feature, you cannot do so again until your complete a short or long rest.
Adaptive Form
9th-level Faceless One feature
At level 9, you no longer need costumes or illusions to make a convincing disguise. Your body gains an amorphous quality that goes beyond improving your disguises; you can adapt to different environments or even turn your hands into weapons. You can cast the alter self spell without verbal components a number of times equal to your proficiency bonus. You regain all expended uses on a long rest.
Blend with the Crowd
9th-level Faceless One feature
For you, hiding is easier in broad daylight than the darkness. Sneaking is easier when there's a crowd to hide in. You gain advantage to stealth checks made in a crowded setting.
Deadly Touch
13th-level Faceless One feature
Your ability to transform your hands into deadly weapons becomes reflexive. You can cast shocking grasp at will with no components. You can trigger sneak attack with this attack if you meet all the other conditions.
Note: If you have access to the Xanathar's Guide to Everything licensed content, I recommend replacing the Shocking Grasp spell with Primal Savagery.
Forever Unchained
13th-level Faceless One feature
You gain greater control over your body, allowing you to escape from any mundane bindings and change your appearance on demand. You can cast the freedom of movement spell at will with no components. You can now cast disguise self at will with no components.
Body and Mind
17th-level Faceless One feature
Your ability to change form becomes even more powerful, allowing you to become an exact copy of your target. You can cast the shapechange spell without material components. Once you use this feature, you cannot do so again until you complete a long rest.
Which is which?
17th-level Faceless One feature
You can create several illusory copies of whatever form you currently occupy to further confuse your foes and make you difficult to pin down during combat. You can cast the mirror image spell. Once you use this feature, you cannot do so again until you complete a long rest.
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