Base Class: Fighter
Those Bellatori gifted with offensive abilities. These soldiers of Bellatori Division Vis have been granted enhanced Strength and Speed in order to destroy the enemies of the Republic. These are the Republic's front line fighters. The heroes of the Republic who destroy the enemies of Üskar.
Devastating Critical
Beginning when you choose this archetype at 3rd level, you roll three times the amount of damage dice for critical hits.
Great Weapon Strength
At 3rd level, you are able to wield two-handed weapons as if they were versatile. Now when you wield these weapons single handed, you deal the damage die listed. Now, if you wield a Two-Handed Weapon with two hands, you will now deal damage die equal to double the amount of one die size lower. (For example: A Greataxe deals 1d12 damage. If wielded two-handed, it now deals 2d10 damage.)
Bellatori Celeritas
Starting at 7th level, you can add half your speed (round up) to your speed (this addition is unaffected by item or spell bonuses).
In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to twice your Strength modifier.
Limter Removal
At 10th level, once per action you can spend up to 2 hit dice. If you do, add the amount of hit die you spent to the damage of an attack.
Eviscerating Critical
Starting at 15th level, your weapon deals four times weapon damage on a critical hit.
Thrill of Battle
At 18th level, the joy you experience on the battlefield is second to none. Whenever you score a critical hit against a creature, you regain half of your hit die.
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