Base Class: Monk
Those Bellatori gifted with offensive abilities. These soldiers of Bellatori Division Vis have been granted enhanced Strength and Speed in order to destroy the enemies of the Republic. These are the Republic's front line fighters. The heroes of the Republic who destroy the enemies of Üskar.
Kick the Air
At 3rd level, your legs are strong enough to kick the air with such force and speed, that it feels solid, and you can kick off it to continue your movement in the air. You may spend 1 ki point as a bonus action, if you do, you gain a flying speed equal to your movement speed until the beginning of your next turn, at which point, you begin to fall.
Enhanced Flurry of Blows
Beginning at 3rd level, your Flurry of Blows is even faster. When you spend 1 ki point on Flurry of Blows to make two unarmed strikes as a bonus action, you may spend as many additional ki points as you want. For each additional ki point spent in this way, you deal an additional unarmed strike.
Bellatori Kick
Beginning at sixth level, you're able to use the potential energy of your fall against your enemies. When falling from any height above 5ft, you may spend an action to spend 3 ki points. If you do, you can make one unarmed attack to one creature beneath you, up to the same amount of distance away from you, as you are to the ground. This attack deals damage equal to your starting height divided by five amount of your unarmed damage die plus your dexterity bonus.
Devastating Strikes
Beginning at 11th level, when making an attack with a monk weapon or unarmed strike, add both your Strength Modifier and your Dexterity Modifier to the damage calculation.
Lightning Blows
Beginning at 17th level, whenever you spend an additional ki point to deal additional unarmed strikes as apart of your Enhanced Flurry of Blows, you now make two additional unarmed strikes per ki point used past the first.
Comments