Fighter
Base Class: Fighter

Those gifted with enhanced reflexes and resilience. The shield of the Republic. These front line fighters sacrifice their hardened bodies for the sake of Üskar and their fellow Bellatori. Aegis Division Bellatori are resilience personified, and some say they can never be felled in battle.

Like Punching a Concrete Wall

Your enhanced durability makes it difficult to damage you. Starting at 3rd level, any damage you take must first meet a Damage Threshold of 10. If you would take less damage, you then receive zero damage.

This damage threshold is increased to 15 at level 10, and again to 20 at level 18.

Not on My Watch!

Starting at 3rd level, if you are using a shield, and a friendly creature within 5 feet of you would receive damage from an attack made by a hostile creature. You may spend a reaction to move to the original location of the intended target for the attack, and the attack is now made against your AC. If the attack roll of the hostile creature's attack would hit you, you receive the damage instead of the friendly creature. The original target of the attack is moved 5 feet in a direction of your choice that does not collide with another creature. Neither your movement, nor the movement of the friendly creature incur opportunity attacks.

Phallanx Formation

Starting at 7th level, when you take the Dodge action. All friendly creatures within 5 feet of you also gain the bonus to AC, in addition to you.

Pinpoint Defence

Starting at 10th level, you have mastered the ability to predict and block incoming attacks. Once per turn, when an enemy makes an attack against you while you are wearing a shield, you may spend up to two Hit Dice to reduce the damage from an attack made against you.
If the damage would be completely negated to zero, you may spend a reaction to make a melee attack against the original attacker, provided they are in range.

Pure Pomaranite

Starting at 15th level, as long as you are wearing heavy armor and a shield, you cannot be forcibly moved or knocked prone. Regardless of what armor you wear, you are also immune to poison and resistant to stun.

Urgency of Battle

At 18th level, through your vast experience, you've gained an understanding on how quickly the battlefield can change from one moment to the next, and you need to remain ready. As a reaction, when you score a critical hit, or a critical hit is scored within 5 feet of you, you regain 5 of your hit dice.

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