Paladin
Base Class: Paladin

The Oath of the Unyielding Chair is a unique and somewhat whimsical oath taken by paladins who wish to embody the unwavering resolve of the now-legendary white plastic chair. This chair, which withstood a raging storm without moving from its position on a porch, has become a symbol of steadfastness and unbreakable spirit. Paladins who take this oath strive to remain unshaken in their convictions, regardless of the challenges they face.

Tenets of the Unyielding Chair

The tenets of the Oath of the Unyielding Chair focus on the resilience, determination, and dependability one must have in the face of adversity.

Steadfastness: Just like the chair in the storm, never waver in your convictions or allow yourself to be swayed by the forces around you.

Unbreakable Resolve: Stand strong and immovable in the face of adversity, just as the chair withstood the power of the storm.

Loyalty: Like the chair remained loyal to its porch, remain loyal to your allies and companions, always offering support and protection.

Humility: Remember that you are a servant of a higher purpose, and do not allow pride or ego to distract you from your duty.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Unshakable Foundation: You can use your Channel Divinity to summon the strength and stability of the legendary chair. As an action, you and your allies within 30 feet gain temporary hit points equal to your Charisma modifier + your paladin level. These temporary hit points last for 1 hour.

Gale's Rebuke: As a reaction, you can use your Channel Divinity to push away an enemy within 30 feet that is attempting to attack you or an ally. The target must make a Strength saving throw against your spell save DC. On a failed save, the target is pushed 15 feet away and is knocked prone. On a successful save, the target is pushed 5 feet away.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Unyielding Chair
Paladin Level Spells

3rd

feather fall, shield

5th

warding wind, enhance ability

9th

wind wall, protection from energy

13th

resilient sphere, stoneskin

17th

wall of force, geas

Aura of Resilience

Starting at 7th level, you emanate an aura that bolsters the resolve of your allies. You and friendly creatures within 10 feet of you gain advantage on saving throws against forced movement or being knocked prone.

At 18th level, the range of this aura increases to 30 feet.

Unyielding Bond

At 15th level, your bond with the legendary chair grants you the ability to anchor yourself and your allies to the ground. As an action, you can touch the ground and create an area of stability in a 20-foot radius centered on you. For 1 minute, you and any allies within this area are immune to forced movement, such as being pushed or pulled.

Once you use this feature, you cannot use it again until you finish a long rest.

Avatar of the Unyielding Chair

At 20th level, you become the embodiment of the unyielding chair's indomitable spirit. 

Using your action, you can transform into an avatar of unwavering determination for 1 minute. While transformed, you gain the following benefits:

  • You and your allies within 30 feet have advantage on all Strength and Constitution saving throws.
  • You are immune to being knocked prone, grappled, or restrained.
  • When a creature within 30 feet of you is hit by an attack, you can use your reaction to reduce the damage dealt to that creature by an amount equal to your Charisma modifier + your paladin level.

Once you use this feature, you can’t use it again until you finish a long rest.

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